#unovawildwest/pokemon

Machamp (M)

Rank: Ace
Nature: Gentle (10)
Type Fighting
Ability Guts
Total HP 8

Str⬤⬤⬤⦿⦿ΟΟ (5/7)Tough ⬤⬤⬤⬤Ο
Dex⬤⬤⦿Ο (3/4) Cool ⬤ΟΟΟΟ
Vit⬤⬤⦿ΟΟ (3/5) Beauty⬤⬤ΟΟΟ
Spe⬤⬤ΟΟ (2/4) Clever⬤⬤⬤ΟΟ
Ins⬤⬤⦿⦿Ο (4/5) Cute ⬤ΟΟΟΟ
Brawl 3Channel 1Clash 0Evasion2
Alert 1Athletic 1Nature 1Stealth0
Allure0Etiquette2Intimidate3Perform0

Guts While affected by a Status Condition, Increase 2 Points to this Pokémon’s Strength Attribute.
This Pokémon dares to do everything no one else dares to, and won’t lose its determination easily. It may be a little reckless, though.

Moves

Dual Chop

The Pokémon strikes the foe with brutal blows.
Type Dragon – Physical
Target Foe – Power 2
Dmg Dice STRENGTH + 2 = 7
Acc Dice DEXTERITY + BRAWL = (6 - 1 Successes)
Effect Double Action. -1 Accuracy.

Wide Guard

The Pokémon uses its whole body to provide coverage and protection to its allies against an incoming attack.
Type Rock – Support
Target User and Allies – Power 0
Dmg Dice None
Acc Dice VITALITY + BRAWL = (6)
Effect Priority 3. Shield. Reduce 3 Damage the User and Allies would receive from a damaging move. Reduce to zero the set damage from a move the User and Allies would take.

Leer

A vicious glare that will make any opponent doubt its own strength in battle.
Type Normal – Support
Target All Foes – Power 0
Dmg Dice None
Acc Dice TOUGH + INTIMIDATE = (7)
Effect Reduce the Defense of those affected.

Scary Face

By making a frightening face, the Pokemon makes others think twice about coming near.
Type Normal – Support
Target Foe – Power 0
Dmg Dice None
Acc Dice TOUGH + INTIMIDATE = (7)
Effect Reduce the foe’s Dexterity by 2.

Low Sweep

The Pokémon strikes the foe’s legs, leaving it unable to walk normally or run.
Type Fighting – Physical
Target Foe – Power 2
Dmg Dice STRENGTH + 2 = 7 (+1 STAB)
Acc Dice DEXTERITY + BRAWL = (6)
Effect Reduce Foe’s Dexterity by 2.

Karate Chop

A basic fighting chop that has been practiced and mastered.
Type Fighting – Physical
Target Foe – Power 3
Dmg Dice STRENGTH + 3 = 8 (+1 STAB)
Acc Dice DEXTERITY + BRAWL = (6)
Effect High Critical.