#unovawildwest/pokemon

Braixen (F)

Rank: Amateur
Nature: Brave (9)
Type Fire
Ability Blaze
Total HP 7

Str⬤⬤ΟΟ (2/4) Tough ⬤⬤ΟΟΟ
Dex⬤⬤ΟΟΟ (2/5)Cool ⬤⬤⬤ΟΟ
Vit⬤⬤⦿Ο (3/4) Beauty⬤ΟΟΟΟ
Spe⬤⬤⦿ΟΟ (3/5)Clever⬤ΟΟΟΟ
Ins⬤⬤⦿⦿Ο (4/5)Cute ⬤⬤ΟΟΟ
Brawl 0Channel 2Clash 2Evasion2
Alert 2Athletic 0Nature 0Stealth0
Allure1Etiquette0Intimidate0Perform3

Blaze When this Pokémon’s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Fire-Type Moves, and they will get 1 extra die to their Damage Pool.
The Fire on this Pokémon’s body will burn incredibly fierce just before fading.

Moves

Light Screen

The user manifests its mental power on the world, creating walls and floors of light that help prevent the passing of energies.
Type Psychic – Support
Target User and Allies – Power 0
Dmg Dice None
Acc Dice SPECIAL + CHANNEL = (5)
Effect User and Allies will receive 1 less Damage from Special Attacks. Lasts 4 Rounds.

Howl

The Pokemon lets out an impressive howl, making it appear a lot more menacing.
Type Normal – Support
Target User – Power 0
Dmg Dice None
Acc Dice COOL + INTIMIDATE = (3)
Effect Increase the User’s Strength.

Psyshock

Materialize a psychic wave that pushes the target with real physical force.
Type Psychic – Special
Target Foe – Power 3
Dmg Dice SPECIAL + 3 = 6
Acc Dice DEXTERITY + CHANNEL = (4)
Effect This Move is resisted with the Foe’s Defense instead of its Sp. Defense

Lucky Chant

The user chants an incantation to the skies. The beautiful performance grants this Pokemon and its allies divine protection.
Type Normal – Support
Target User and Allies – Power 0
Dmg Dice None
Acc Dice SPECIAL + PERFORM = (6)
Effect User and Allies in range can re-roll one un-successful die from all their rolls until the end of the scene. If an opponent would land a Critical Hit it doesn’t. Outside of battle good things happen at the story tellers discretion.

Tail Whip

The Pokemon moves its tail in such a cute way that the foe will easily let its guard down.
Type Normal – Support
Target All Foes – Power 0
Dmg Dice None
Acc Dice CUTE + PERFORM = (5)
Effect Reduce the foe’s Defense.

Ember

The user shoots a small flame against the target that may cause a first-degree burn.
Type Fire – Special
Target Foe – Power 2
Dmg Dice SPECIAL + 2 = 5 (+1 STAB)
Acc Dice DEXTERITY + CHANNEL = (4)
Effect Roll 1 Chance Dice to Burn the foe.