Luxray (M)

Rank: Ace
Nature: Quiet (5)
Type Electric
Ability Intimidate
Total HP 10

Str⬤⬤⬤⦿ΟΟΟ (4/7)Tough ⬤⬤⬤⬤Ο
Dex⬤⬤⦿⦿Ο (4/5) Cool ⬤⬤ΟΟΟ
Vit⬤⬤⦿⦿⦿ (5/5) Beauty⬤ΟΟΟΟ
Spe⬤⬤⬤ΟΟΟ (3/6) Clever⬤⬤⬤ΟΟ
Ins⬤⬤ΟΟΟ (2/5) Cute ⬤ΟΟΟΟ
Brawl 4Channel 0Clash 2Evasion1
Alert 0Athletic 0Nature 2Stealth0
Allure0Etiquette2Intimidate3Perform0

Intimidate | When this Pokémon comes into battle, Reduce 1 Point to the Strength of all foes in range. This effect will last for as long as this Pokémon is out. Reduce random encounters with wild Pokémon.

This Pokémon has an overwhelming presence that inspires both fear and respect from others.

Moves

Shadow Rush Physical; Dexterity+Brawl; One Foe; Str+2; Lethal
Shadow Wave Special; Dexterity+Channel; All Foes; Spec+2; Lethal

Scary Face

By making a frightening face, the Pokemon makes others think twice about coming near.
Type Normal – Support
Target Foe – Power 0
Dmg Dice None
Acc Dice TOUGH + INTIMIDATE = (7)
Effect Reduce the foe’s Dexterity by 2.

Crunch

The Pokémon uses its fangs to viciously tear whatever it is biting.
Type Dark – Physical
Target Foe – Power 3
Dmg Dice STRENGTH + 3 = 7
Acc Dice DEXTERITY + BRAWL = (8)
Effect Lethal. Roll 1 Chance Dice to reduce foe’s Defense.

Electric Terrain

The user electrifies the terrain, making it impossible to get a good night’s sleep on it.
Type Electric – Support
Target Battlefield – Power 0
Dmg Dice None
Acc Dice INSIGHT + NATURE = (4)
Effect For the Next 4 Rounds all Electric Attacks will deal 1 Extra Dice of Damage. Anyone on the ground will be cured from “Sleep” Status.

Wild Charge

The Pokemon surrounds itself with wild botls of lightning, then tackles recklessly.
Type Electric – Physical
Target Foe – Power 3
Dmg Dice STRENGTH + 3 = 7 (+1 STAB)
Acc Dice DEXTERITY + BRAWL = (8)
Effect Recoil.