#pokexplorers/pokemon

Ponyta (M)

Rank: Beginner
Nature: Docile (7)
Type Fire
Ability Run Away
Total HP 5

Str⬤⬤⦿ΟΟ (3/5)Tough ⬤ΟΟΟΟ
Dex⬤⬤ΟΟΟ (2/5)Cool ⬤ΟΟΟΟ
Vit⬤⬤ΟΟ (2/4) Beauty⬤ΟΟΟΟ
Spe⬤⬤ΟΟ (2/4) Clever⬤⬤ΟΟΟ
Ins⬤⬤⦿Ο (3/4) Cute ⬤⬤ΟΟΟ
Brawl 2Channel 2Clash 0Evasion2
Alert 0Athletic 0Nature 2Stealth0
Allure0Etiquette0Intimidate0Perform1

Run Away This Pokémon cannot be Blocked. It may also obtain bonus dice to escape from battle or captivity at Storyteller’s discretion.
This Pokémon is a master of escape. It will be difficult to catch and can even squeeze through the tiniest gaps to get away.

Flash Fire The first time this Pokémon is hit by a Fire-Type move, add 1 Extra Die to the Damage Pool of Fire-type Moves this Pokémon uses until the end of the scene. Fire-type moves do not deal damage to this Pokémon.
This Pokémon is capable of consuming other fire sources and adding them to its own. Walking through embers, fire, lava and hell feel like a breeze to it.

Moves

Take Down

The Pokemon recklessly grapples the foe to smash it on the ground.
Type Normal – Physical
Target Foe – Power 3
Dmg Dice STRENGTH + 3 = 6
Acc Dice DEXTERITY + BRAWL = (4 - 2 Successes)
Effect Recoil. -2 Accuracy.

Growl

Either by a menacing attitude or cute demeanor, the foe will be unsure about attacking the user with full force.
Type Normal – Support
Target All Foes – Power 0
Dmg Dice None
Acc Dice TOUGH/CUTE + PERFORM = ???
Effect Reduce the foe’s Strength. Sound Based. “Growl (Cute/Tough)”, the user should use the one with highest stat (tough / cute)

Tackle

A basic attack that consists of charging at an enemy.
Type Normal – Physical
Target Foe – Power 2
Dmg Dice STRENGTH + 2 = 5
Acc Dice DEXTERITY + BRAWL = (4)
Effect -

Ember

The user shoots a small flame against the target that may cause a first-degree burn.
Type Fire – Special
Target Foe – Power 2
Dmg Dice SPECIAL + 2 = 4 (+1 STAB)
Acc Dice DEXTERITY + CHANNEL = (4)
Effect Roll 1 Chance Dice to Burn the foe.

Flame Wheel

The user cloaks itself in flames and rolls to tackle the target.
Type Fire – Physical
Target Foe – Power 2
Dmg Dice STRENGTH + 2 = 5 (+1 STAB)
Acc Dice DEXTERITY + BRAWL = (4)
Effect Roll 1 Chance Dice to Burn the foe.