#PokeroleSRD/Statblock

Ribombee

A Bug/Fairy Pokemon with a Nature nature at Rank rank. It’s Abilities are:

  • Honey Gather The Pokemon produces its own honey, you can get a small barrel of high quality honey every day. A small barrel of honey can be sold for up to $100. Honey attracts wild Pokemon and feeding a Pokemon with it will make it happy.
  • Shield Dust If this Pokemon is hit by an attack with chance dice for an additional effect, it won’t be affected by said effects.
  • Sweet Veil The Pokemon and its allies are immune to the Sleep status. Increase random encounters with Wild Pokemon.

Stats

HP (4)InitEvade Phys ClashSpec Clash
6 3 3 2 3
Str Dex Vit Spec Ins
2/4 3/7 2/4 3/6 2/5
Tough CoolBeautyClever Cute
1 1 1 1 1

Skills

SkillSkillSkillSkillSkillSkillSkillSkill

Moves

  • Absorb - Grass Type Special Move learned at Starter. Targets Foe. It’s Accuracy dice are Dexterity+Channel with a damage pool of Special+1. Effect: The user restores HP equal to half the damage dealt rounded down.
  • Struggle Bug - Bug Type Special Move learned at Beginner. Targets Foe. It’s Accuracy dice are Dexterity+Channel with a damage pool of Special+1. Effect: Reduce the foe’s Special.
  • Fairy Wind - Fairy Type Special Move learned at Beginner. Targets Foe. It’s Accuracy dice are Dexterity+Channel with a damage pool of Special+2.
  • Stun Spore - Grass Type Support Move learned at Beginner. Targets Foe. It’s Accuracy dice are Special+Nature. Effect: Paralyze the Foe. -2 Accuracy.
  • Pollen Puff - Bug Type Special Move learned at Amateur. Targets Foe. It’s Accuracy dice are Special+Channel with a damage pool of Special+3. Effect: When this move is used against an ally it will heal 1 HP instead of dealing damage.
  • Silver Wind - Bug Type Special Move learned at Amateur. Targets Foe. It’s Accuracy dice are Dexterity+Channel with a damage pool of Special+2. Effect: Roll 1 Chance Dice to Increase User’s Strength. Dexterity. Special. Defense. Sp. Defense.
  • Draining Kiss - Fairy Type Special Move learned at Amateur. Targets Foe. It’s Accuracy dice are Dexterity+Channel with a damage pool of Special+2. Effect: The User restores HP equal to half the damage dealt, rounded down.
  • Sweet Scent - Normal Type Support Move learned at Amateur. Targets All Foes. It’s Accuracy dice are Special+Nature. Effect: Those affected cannot evade moves performed by the user. Attracts wild Pokemon if used outside of battle.
  • Bug Buzz - Bug Type Special Move learned at Amateur. Targets Foe. It’s Accuracy dice are Special+Perform with a damage pool of Special+3. Effect: Sound Based. Roll 1 Chance Dice to reduce foe’s Sp. Defense.
  • Dazzling Gleam - Fairy Type Special Move learned at Ace. Targets All Foes. It’s Accuracy dice are Dexterity+Channel with a damage pool of Special+3.
  • Aromatherapy - Grass Type Support Move learned at Ace. Targets User and Allies. It’s Accuracy dice are Insight+Nature. Effect: Cure User and Allies from Burn, Freeze, Paralysis, Poison, or Sleep.
  • Quiver Dance - Bug Type Support Move learned at Ace. Targets User. It’s Accuracy dice are Beauty+Perform. Effect: Increases Dexterity, Special, and Sp. Defense.
  • Moonblast - Fairy Type Special Move learned at Pro. Targets Foe. It’s Accuracy dice are Special+Channel with a damage pool of Special+3. Effect: Roll 3 Chance Dice to Reduce foe’s Special.
  • Infestation - Bug Type Special Move learned at Pro. Targets Foe. It’s Accuracy dice are Dexterity+Channel with a damage pool of Special+1. Effect: Blocks. Roll 2 Dice of Damage against the foe at the end of each Round. Lasts 4 Rounds.
  • Skill Swap - Psychic Type Support Move learned at Pro. Targets Foe. It’s Accuracy dice are Clever+Perform. Effect: Switch Abilities with the foe. The abilities Flower Gift. Illusion. Imposter. Stance Change. Wonder Guard. Plot Device and others cannot be switched.