#PokeroleSRD/Statblock

Happiny

A Normal Pokemon with a Nature nature at Rank rank. It’s Abilities are:

  • Natural Cure At the end of the round, if this Pokemon has a Status Ailment, it Rolls 3 Chance Dice to heal itself.
  • Serene Grace Add 2 Extra Chance Dice to all effects done by this Pokemon. (e.g. A move has 3 Chance Dice to Flinch the foe, will roll 5 Dice with this Pokemon)
  • Friend Guard If this Pokemon is hit by a move performed by an ally, Reduce by 2 the damage dealt to it.

Stats

HP (4)InitEvade Phys ClashSpec Clash
5 1 1 1 1
Str Dex Vit Spec Ins
1/2 1/3 1/2 1/2 1/3
Tough CoolBeautyClever Cute
1 1 1 1 1

Skills

SkillSkillSkillSkillSkillSkillSkillSkill

Moves

  • Pound - Normal Type Physical Move learned at Starter. Targets Foe. It’s Accuracy dice are Dexterity+Brawl with a damage pool of Strength+2.
  • Charm - Fairy Type Support Move learned at Starter. Targets Foe. It’s Accuracy dice are Cute+Allure. Effect: Reduce foe’s Strength by 2.
  • Copycat - Normal Type Support Move learned at Beginner. Targets Foe. It’s Accuracy dice are Same as the copied move+. Effect: Copies the last move the foe has performed.
  • Refresh - Normal Type Support Move learned at Beginner. Targets User. It’s Accuracy dice are Will+Channel. Effect: The User cure itself from Poison, Burn, or Paralysis.
  • Sweet Kiss - Fairy Type Support Move learned at Amateur. Targets Foe. It’s Accuracy dice are Cute+Allure. Effect: Confuse the foe. -2 Accuracy.
  • Helping Hand - Normal Type Support Move learned at Pro. Targets One Ally. It’s Accuracy dice are Dexterity+Perform. Effect: Target Pokemon gets 2 Extra Dice on its next Skill, Accuracy and Damage Rolls. Priority 5.
  • Present - Normal Type Physical Move learned at Pro. Targets Foe. It’s Accuracy dice are Cute+Allure with a damage pool of +0. Effect: Roll dice with a 50-50 chance of dealing 2 set damage to the target or recovering 2 HP to the target. -1 Accuracy.
  • Drain Punch - Fighting Type Physical Move learned at Pro. Targets Foe. It’s Accuracy dice are Dexterity+Brawl with a damage pool of Strength+3. Effect: Fist Based. The user restore HP equal to half the damage dealt, rounded down.