#PokeroleSRD/Statblock

Bounsweet

A Grass Pokemon with a Nature nature at Rank rank. It’s Abilities are:

  • Leaf Guard If Sunny weather is in effect, this Pokemon can’t have any Status Conditions inflicted. Previously inflicted conditions remain.
  • Oblivious This Pokemon is not affected by the Love Status. It is immune to the effects of moves that affect its feelings such as Taunt, Charm, Captivate etc.
  • Sweet Veil The Pokemon and its allies are immune to the Sleep status. Increase random encounters with Wild Pokemon.

Stats

HP (3)InitEvade Phys ClashSpec Clash
4 1 1 1 1
Str Dex Vit Spec Ins
1/3 1/3 1/3 1/3 1/3
Tough CoolBeautyClever Cute
1 1 1 1 1

Skills

SkillSkillSkillSkillSkillSkillSkillSkill

Moves

  • Splash - Normal Type Support Move learned at Starter. Targets User. It’s Accuracy dice are Dexterity+Brawl.
  • Play Nice - Normal Type Support Move learned at Starter. Targets Foe. It’s Accuracy dice are Cute+Allure. Effect: Reduce the foe’s Strength.
  • Rapid Spin - Normal Type Physical Move learned at Beginner. Targets Foe. It’s Accuracy dice are Dexterity+Brawl with a damage pool of Strength+2. Effect: Remove Entry Hazards (Spikes, Stealth Rock, etc.) and Leech Seed from the user’s side of the field. Increase user’s Dexterity.
  • Razor Leaf - Grass Type Physical Move learned at Beginner. Targets All Foes. It’s Accuracy dice are Dexterity+Brawl with a damage pool of Strength+2. Effect: Ranged. High Critical.
  • Sweet Scent - Normal Type Support Move learned at Beginner. Targets All Foes. It’s Accuracy dice are Special+Nature. Effect: Those affected cannot evade moves performed by the user. Attracts wild Pokemon if used outside of battle.
  • Magical Leaf - Grass Type Special Move learned at Amateur. Targets Foe. It’s Accuracy dice are Dexterity+Channel with a damage pool of Special+2. Effect: Never Fail.
  • Teeter Dance - Normal Type Support Move learned at Amateur. Targets Area. It’s Accuracy dice are Dexterity+Perform. Effect: Inflicts Confusion.
  • Flail - Normal Type Physical Move learned at Amateur. Targets Foe. It’s Accuracy dice are Dexterity+Brawl with a damage pool of Strength+1. Effect: Add 1 Dice to the Damage Roll for every missing HP the user has. Up to +5 Dice may be added this way.
  • Aromatic Mist - Fairy Type Support Move learned at Ace. Targets One Ally. It’s Accuracy dice are Insight+Nature. Effect: Increase one Ally’s Defense and Sp. Defense.
  • Charm - Fairy Type Support Move learned at Pro. Targets Foe. It’s Accuracy dice are Cute+Allure. Effect: Reduce foe’s Strength by 2.
  • Play Rough - Fairy Type Physical Move learned at Pro. Targets Foe. It’s Accuracy dice are Dexterity+Brawl with a damage pool of Strength+3. Effect: Roll 1 Chance Dice to Reduce foe’s Strength. -1 Accuracy.
  • Acupressure - Normal Type Support Move learned at Pro. Targets User. It’s Accuracy dice are Dexterity+Nature. Effect: Increase a Random Attribute. If this Move is used again, the previous Attribute Modifier is removed.