#PokeroleSRD/Statblock

Abra

A Psychic Pokemon with a Nature nature at Rank rank. It’s Abilities are:

  • Synchronize If a foe inflicts a Status Condition to this Pokemon, the same condition is inflicted into the foe unless it is immune to the effect.
  • Inner Focus This Pokemon does not Flinch and cannot be Intimidated. (Intimidate Ability does not have any effect against this Pokemon.)
  • Magic Guard This Pokemon won’t receive damage from Status Conditions, Recoil, Held Item or Weather Conditions

Stats

HP (3)InitEvade Phys ClashSpec Clash
4 2 2 1 3
Str Dex Vit Spec Ins
1/3 2/5 1/2 3/6 1/3
Tough CoolBeautyClever Cute
1 1 1 1 1

Skills

SkillSkillSkillSkillSkillSkillSkillSkill

Moves

  • Teleport - Psychic Type Support Move learned at Starter. Targets User. It’s Accuracy dice are Special+Channel. Effect: In the wild, the battle ends. In official battles, it counts as the Pokemon being recalled. Teleportation distances depend on Special and Storyteller’s discretion.
  • Mimic - Normal Type Support Move learned at Ace. Targets Foe. It’s Accuracy dice are Clever+Perform. Effect: Copies the last move the target used until the end of the scene. That move replaces Mimic.
  • Signal Beam - Bug Type Special Move learned at Ace. Targets Foe. It’s Accuracy dice are Special+Channel with a damage pool of Special+3. Effect: Roll 1 Chance Dice to Confuse the foe.
  • Metronome - Normal Type Special Move learned at Ace. Targets Foe. It’s Accuracy dice are Dexterity+Perform with a damage pool of Special+0. Effect: Roll a dice to determine this move’s power. The appearance and Type of this move are decided by the Storyteller.