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The Uruian Encyclopedia

A collection of terms, groups, and notes about the game world.


  • Markum's Merchants: weapons manufacturers, double M insignia for their logo.
  • Mythril: A material with magical properties. It naturally resists the effects of Orific Energy.
  • Orific Energy: The unearthly energy that fills the world on the other side of the gate. This energy is extremely dangerous to an unprotected mortal and can cause insanity, magical mutations, and other life threatening problems in a mere hour. Mythril shielding can protect a ship or transport from the effects.
  • Orific Suit A plugsuit that can be used by someone with a high innate resistance to Orific Energy to enter a portal.
  • Cetra The ancients, the ones who created the portals.
  • Black Organ Orbs found in the Gate world. They isolate the gate they're in from the rest of the gates, and destabilize the gates nearby.
  • Cetra Gates Hidden, secret, “Lost” Gates that are isolated from the others.

* Horo Horo Mascot-like creatures with cute faces, shockingly huge and powerful despite their appearance. End everything they say with “horo horo”.