Table of Contents

Grimmsnarl (M)

Rank: Ace
Nature: Docile (7)
Type Dark/Fairy
Ability Prankster
Total HP 8

Str⬤⬤⬤⦿⦿⦿Ο (6/7)Tough ⬤ΟΟΟΟ
Dex⬤⬤⦿⦿ (4/4) Cool ⬤⬤ΟΟΟ
Vit⬤⬤⦿Ο (3/4) Beauty⬤⬤⬤ΟΟ
Spe⬤⬤⬤ΟΟΟ (3/6) Clever⬤⬤ΟΟΟ
Ins⬤⬤ΟΟΟ (2/5) Cute ⬤⬤⬤ΟΟ
Brawl 3Channel 1Clash 1Evasion3
Alert 1Athletic 1Nature 0Stealth0
Allure2Etiquette0Intimidate1Perform1

Prankster Add Pritority +1 to all Support moves of this Pokémon.
This Pokémon will always have a mischievous twinkle in its eyes, no one around will be safe from its pranks.

Moves

Shadow Blast Physical; Dexterity+Channel; One Foe; Str+4; Lethal
Shadow Hold Support; Dexterity+Brawl; All Foes; Low Accuracy 1, inflicts Block

Bite

The user lands a vicious bite that may leave an ugly bruise.
Type Dark – Physical
Target Foe – Power 2
Dmg Dice STRENGTH + 2 = 8 (+1 STAB)
Acc Dice DEXTERITY + BRAWL = (7)
Effect Roll 3 Chance Dice to Flinch the foe.

Sucker Punch

While the foe is preparing its attack, the user takes advantage and strikes.
Type Dark – Physical
Target Foe – Power 3
Dmg Dice STRENGTH + 3 = 9 (+1 STAB)
Acc Dice DEXTERITY + BRAWL = (7)
Effect Priority 1. This move can only be used after the Target rolls a damaging move.

Fake Out

While still preparing for battle, the user will suddenly attack the foe.
Type Normal – Physical
Target Foe – Power 2
Dmg Dice STRENGTH + 2 = 8
Acc Dice DEXTERITY + BRAWL = (7)
Effect Priority 1. Flinch the foe. This move will only work the First Round the Pokémon is out in battle. From the second round on, it will fail automatically.

Power-Up Punch

The Pokémon uses this punch to test the surface of an object. The user toughens up to deal better blows.
Type Fighting – Physical
Target Foe – Power 2
Dmg Dice STRENGTH + 2 = 8
Acc Dice DEXTERITY + BRAWL = (7)
Effect Fist Based. Increase User’s Strength.