#unovawildwest/pokemon ====== Machamp (M) ====== **Rank:** Ace **Nature:** Gentle (10) **Type** Fighting **Ability** Guts **Total HP** 8 ^**Str**^⬤⬤⬤⦿⦿ΟΟ (5/7)^**Tough** ^⬤⬤⬤⬤Ο^ |**Dex**|⬤⬤⦿Ο (3/4) |**Cool** |⬤ΟΟΟΟ| |**Vit**|⬤⬤⦿ΟΟ (3/5) |**Beauty**|⬤⬤ΟΟΟ| |**Spe**|⬤⬤ΟΟ (2/4) |**Clever**|⬤⬤⬤ΟΟ| |**Ins**|⬤⬤⦿⦿Ο (4/5) |**Cute** |⬤ΟΟΟΟ| ^**Brawl** ^3^**Channel** ^1^**Clash** ^0^**Evasion**^2^ |**Alert** |1|**Athletic** |1|**Nature** |1|**Stealth**|0| |**Allure**|0|**Etiquette**|2|**Intimidate**|3|**Perform**|0| **Guts** While affected by a Status Condition, Increase 2 Points to this Pokémon’s Strength Attribute. This Pokémon dares to do everything no one else dares to, and won’t lose its determination easily. It may be a little reckless, though. ===== Moves ===== ==== Dual Chop ==== The Pokémon strikes the foe with brutal blows. **Type** Dragon – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 = 7 **Acc Dice** DEXTERITY + BRAWL = (6 - 1 Successes) **Effect** Double Action. -1 Accuracy. ==== Wide Guard ==== The Pokémon uses its whole body to provide coverage and protection to its allies against an incoming attack. **Type** Rock – Support **Target** User and Allies – **Power** 0 **Dmg Dice** None **Acc Dice** VITALITY + BRAWL = (6) **Effect** Priority 3. Shield. Reduce 3 Damage the User and Allies would receive from a damaging move. Reduce to zero the set damage from a move the User and Allies would take. ==== Leer ==== A vicious glare that will make any opponent doubt its own strength in battle. **Type** Normal – Support **Target** All Foes – **Power** 0 **Dmg Dice** None **Acc Dice** TOUGH + INTIMIDATE = (7) **Effect** Reduce the Defense of those affected. ==== Scary Face ==== By making a frightening face, the Pokemon makes others think twice about coming near. **Type** Normal – Support **Target** Foe – **Power** 0 **Dmg Dice** None **Acc Dice** TOUGH + INTIMIDATE = (7) **Effect** Reduce the foe’s Dexterity by 2. ==== Low Sweep ==== The Pokémon strikes the foe’s legs, leaving it unable to walk normally or run. **Type** Fighting – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 = 7 (+1 STAB) **Acc Dice** DEXTERITY + BRAWL = (6) **Effect** Reduce Foe’s Dexterity by 2. ==== Karate Chop ==== A basic fighting chop that has been practiced and mastered. **Type** Fighting – Physical **Target** Foe – **Power** 3 **Dmg Dice** STRENGTH + 3 = 8 (+1 STAB) **Acc Dice** DEXTERITY + BRAWL = (6) **Effect** High Critical.