#unovawildwest/pokemon ====== Manectric (F) ====== **Rank:** Amateur **Nature:** Naive (7) **Type** Electric **Ability** Lightning Rod **Total HP** 7 ^**Str**^⬤⬤⦿ΟΟ (3/5) ^**Tough** ^⬤⬤⬤ΟΟ^ |**Dex**|⬤⬤⬤⦿ΟΟ (4/6)|**Cool** |⬤⬤⬤ΟΟ| |**Vit**|⬤⬤⦿Ο (3/4) |**Beauty**|⬤ΟΟΟΟ| |**Spe**|⬤⬤⬤ΟΟΟ (3/6)|**Clever**|⬤ΟΟΟΟ| |**Ins**|⬤⬤⦿Ο (3/4) |**Cute** |⬤ΟΟΟΟ| ^**Brawl** ^2^**Channel** ^0^**Clash** ^0^**Evasion**^2^ |**Alert** |3|**Athletic** |0|**Nature** |0|**Stealth**|1| |**Allure**|0|**Etiquette**|0|**Intimidate**|3|**Perform**|1| **Lightning Rod** If anyone uses an Electric-Type move with a Single target, it will be redirected to this Pokémon; it is immune to damage from them. The first time this Pokémon is hit by an Electric-Type move, Increase 1 Point to this Pokemon’s Special. This Pokémon will attract lightning and electricity to itself to charge its power. ===== Moves ===== ==== Roar ==== A mighty roar that scares the foe. **Type** Normal – Support **Target** Foe – **Power** 0 **Dmg Dice** None **Acc Dice** TOUGH + INTIMIDATE = (6) **Effect** Low Priority 6. In the wild the battle ends. In an official fight, the Pokémon switches out. If its the last or only Pokémon the move fails. Switcher Move. ==== Odor Sleuth ==== The Pokemon uses its keen smell to detect the foe. **Type** Normal – Support **Target** Foe – **Power** 0 **Dmg Dice** None **Acc Dice** INSIGHT + ALERT = (6) **Effect** The Foe can not Evade moves performed by the User. User’s Normal and Fighting Moves can affect Ghost Types and Ghost Moves can affect Normal Types. Add all Successes from this Move to any Rolls to Track the target. ==== Thunder Fang ==== The user lands an electrified bite on the foe. The direct current may affect the foe greatly. **Type** Electric – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 = 5 (+1 STAB) **Acc Dice** DEXTERITY + BRAWL = (6) **Effect** Roll 2 Chance Dice to Flinch the foe. Roll 2 Chance Dice to Paralyze the foe. ==== Leer ==== A vicious glare that will make any opponent doubt its own strength in battle. **Type** Normal – Support **Target** All Foes – **Power** 0 **Dmg Dice** None **Acc Dice** TOUGH + INTIMIDATE = (6) **Effect** Reduce the Defense of those affected. ==== Fire Fang ==== The user breathes fire from its mouth while biting the target. **Type** Fire – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 = 5 **Acc Dice** DEXTERITY + BRAWL = (6 - 1 Successes) **Effect** Roll 2 Chance to Flinch the Foe. Roll 2 Chance Dice to Burn the foe. -1 Accuracy.