#unovawildwest/pokemon ====== Hippowdon (F) ====== **Rank:** Ace **Nature:** Naughty (6) **Type** Ground **Ability** Sand Stream **Total HP** 9 ^**Str**^⬤⬤⬤⦿ΟΟ (4/6)^**Tough** ^⬤⬤⬤ΟΟ^ |**Dex**|⬤⬤ΟΟ (2/4) |**Cool** |⬤⬤⬤ΟΟ| |**Vit**|⬤⬤⬤⦿ΟΟ (4/6)|**Beauty**|⬤ΟΟΟΟ| |**Spe**|⬤⬤⦿⦿ (4/4) |**Clever**|⬤⬤ΟΟΟ| |**Ins**|⬤⬤⦿⦿Ο (4/5) |**Cute** |⬤⬤ΟΟΟ| ^**Brawl** ^3^**Channel** ^4^**Clash** ^0^**Evasion**^0^ |**Alert** |2|**Athletic** |0|**Nature** |0|**Stealth**|1| |**Allure**|1|**Etiquette**|1|**Intimidate**|1|**Perform**|1| **Sand Stream** When this Pokémon comes out, it automatically starts the effects of Sandstorm Weather. The effects end when the Pokémon leaves the battle. (In case of stalemate the Pokémon with higher Will, might keep the dominant weather) The Pokémon can activate a raging sandstorm around itself that will last for as long as it wants. ===== Moves ===== ==== Yawn ==== The user lets out an infectious yawn that will make anyone drowsy enough to fall asleep pretty soon. **Type** Normal – Support **Target** Foe – **Power** 0 **Dmg Dice** None **Acc Dice** SPECIAL + CHANNEL = (8) **Effect** If the target is not removed from battle by the start of its next Round, it will fall asleep. ==== Sand Attack ==== The user shoots some sand into the opponent’s eyes. **Type** Ground – Support **Target** Foe – **Power** 0 **Dmg Dice** None **Acc Dice** DEXTERITY + CHANNEL = (6) **Effect** Reduce the foe’s Accuracy. ==== Fissure ==== The user tears the ground apart in a monstrous display of force. If the foe falls through the fissure it might need a rescue team to get it out. **Type** Ground – Physical **Target** Foe – **Power** 0 **Dmg Dice** None + 0 = 0 (+1 STAB) **Acc Dice** STRENGTH + BRAWL = (7 - 5 Successes) **Effect** Ranged. Deal damage to the Target equal to their remaining HP plus 1 lethal damage. -5 Accuracy. ==== Fire Fang ==== The user breathes fire from its mouth while biting the target. **Type** Fire – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 = 6 **Acc Dice** DEXTERITY + BRAWL = (5 - 1 Successes) **Effect** Roll 2 Chance to Flinch the Foe. Roll 2 Chance Dice to Burn the foe. -1 Accuracy. ==== Crunch ==== The Pokémon uses its fangs to viciously tear whatever it is biting. **Type** Dark – Physical **Target** Foe – **Power** 3 **Dmg Dice** STRENGTH + 3 = 7 **Acc Dice** DEXTERITY + BRAWL = (5) **Effect** Lethal. Roll 1 Chance Dice to reduce foe’s Defense. ==== Take Down ==== The Pokemon recklessly grapples the foe to smash it on the ground. **Type** Normal – Physical **Target** Foe – **Power** 3 **Dmg Dice** STRENGTH + 3 = 7 **Acc Dice** DEXTERITY + BRAWL = (5 - 2 Successes) **Effect** Recoil. -2 Accuracy.