#unovawildwest/pokemon ====== Braixen (M) ====== **Rank:** Amateur **Nature:** Gentle (10) **Type** Fire **Ability** Blaze **Total HP** 7 ^**Str**^⬤⬤ΟΟ (2/4) ^**Tough** ^⬤ΟΟΟΟ^ |**Dex**|⬤⬤⦿ΟΟ (3/5)|**Cool** |⬤ΟΟΟΟ| |**Vit**|⬤⬤⦿Ο (3/4) |**Beauty**|⬤⬤⬤ΟΟ| |**Spe**|⬤⬤⦿ΟΟ (3/5)|**Clever**|⬤ΟΟΟΟ| |**Ins**|⬤⬤⦿ΟΟ (3/5)|**Cute** |⬤⬤⬤ΟΟ| ^**Brawl** ^1^**Channel** ^1^**Clash** ^1^**Evasion**^2^ |**Alert** |2|**Athletic** |0|**Nature** |0|**Stealth**|0| |**Allure**|0|**Etiquette**|1|**Intimidate**|1|**Perform**|3| **Blaze** When this Pokémon’s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Fire-Type Moves, and they will get 1 extra die to their Damage Pool. The Fire on this Pokémon’s body will burn incredibly fierce just before fading. ===== Moves ===== ==== Tail Whip ==== The Pokemon moves its tail in such a cute way that the foe will easily let its guard down. **Type** Normal – Support **Target** All Foes – **Power** 0 **Dmg Dice** None **Acc Dice** CUTE + PERFORM = (6) **Effect** Reduce the foe’s Defense. ==== Scratch ==== The Pokemon uses its sharp claws to scratch the enemy. **Type** Normal – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 = 4 **Acc Dice** DEXTERITY + BRAWL = (4) **Effect** - ==== Psyshock ==== Materialize a psychic wave that pushes the target with real physical force. **Type** Psychic – Special **Target** Foe – **Power** 3 **Dmg Dice** SPECIAL + 3 = 6 **Acc Dice** DEXTERITY + CHANNEL = (4) **Effect** This Move is resisted with the Foe’s Defense instead of its Sp. Defense ==== Lucky Chant ==== The user chants an incantation to the skies. The beautiful performance grants this Pokemon and its allies divine protection. **Type** Normal – Support **Target** User and Allies – **Power** 0 **Dmg Dice** None **Acc Dice** SPECIAL + PERFORM = (6) **Effect** User and Allies in range can re-roll one un-successful die from all their rolls until the end of the scene. If an opponent would land a Critical Hit it doesn’t. Outside of battle good things happen at the story tellers discretion. ==== Ember ==== The user shoots a small flame against the target that may cause a first-degree burn. **Type** Fire – Special **Target** Foe – **Power** 2 **Dmg Dice** SPECIAL + 2 = 5 (+1 STAB) **Acc Dice** DEXTERITY + CHANNEL = (4) **Effect** Roll 1 Chance Dice to Burn the foe.