====== Infernape (F) ====== **Rank:** Ace **Nature:** Adamant (4) **Type** Fire/Fighting **Ability** Blaze **Total HP** 8 ^**Str**^⬤⬤⬤⦿⦿Ο (5/6)^**Tough** ^⬤⬤ΟΟΟ^ |**Dex**|⬤⬤⬤⦿⦿Ο (5/6)|**Cool** |⬤ΟΟΟΟ| |**Vit**|⬤⬤⦿ΟΟ (3/5) |**Beauty**|⬤ΟΟΟΟ| |**Spe**|⬤⬤⬤ΟΟΟ (3/6)|**Clever**|⬤⬤⬤ΟΟ| |**Ins**|⬤⬤⦿ΟΟ (3/5) |**Cute** |⬤⬤⬤⬤Ο| ^**Brawl** ^4^**Channel** ^2^**Clash** ^1^**Evasion**^0^ |**Alert** |2|**Athletic** |0|**Nature** |3|**Stealth**|1| |**Allure**|0|**Etiquette**|1|**Intimidate**|0|**Perform**|0| **Blaze** When this Pokémon’s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Fire-Type Moves, and they will get 1 extra die to their Damage Pool. The Fire on this Pokémon’s body will burn incredibly fierce just before fading. ===== Moves ===== **Shadow Fire** Special; Dexterity+Channel; One Foe; Spec+3; Lethal, 1 chance die to Burn **Shadow Break** Physical; Dexterity+Brawl; One Foe; Str+3; Lethal ==== Feint ==== The Pokemon feints a strike then hits for real even if the foe attempts to protect itself. **Type** Normal – Physical **Target** Foe – **Power** 1 **Dmg Dice** STRENGTH + 1 = 6 **Acc Dice** DEXTERITY + BRAWL = (9) **Effect** Priority 2. This Move ignores any Shielding Move. ==== Flame Wheel ==== The user cloaks itself in flames and rolls to tackle the target. **Type** Fire – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 = 7 (+1 STAB) **Acc Dice** DEXTERITY + BRAWL = (9) **Effect** Roll 1 Chance Dice to Burn the foe. ==== Flare Blitz ==== The user sets itself on fire, recklessly charging against the target with a brutal strike. **Type** Fire – Physical **Target** Foe – **Power** 5 **Dmg Dice** STRENGTH + 5 = 10 (+1 STAB) **Acc Dice** STRENGTH + BRAWL = (9) **Effect** Recoil. Roll 1 Chance Dice to Apply Burn 3 to the foe. ==== Nasty Plot ==== The Pokémon starts plotting on how to defeat the enemy. Its evil laugh reveals the bad intentions. **Type** Dark – Support **Target** User – **Power** 0 **Dmg Dice** None **Acc Dice** CLEVER + ALERT = (5) **Effect** Increase the user’s Special by 2. ==== Scratch ==== The Pokemon uses its sharp claws to scratch the enemy. **Type** Normal – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 = 7 **Acc Dice** DEXTERITY + BRAWL = (9) **Effect** -