#pokexplorers/pokemon ====== Piplup (M) ====== **Rank**: Beginner **Nature**: Relaxed (8) **Type** Water **Ability** Torrent **Total HP** 5 ^**Str**^⬤⬤ΟΟ (2/4)^**Tough** ^⬤⬤ΟΟΟ^ |**Dex**|⬤⦿Ο (2/3) |**Cool** |⬤ΟΟΟΟ| |**Vit**|⬤⬤ΟΟ (2/4)|**Beauty**|⬤⬤ΟΟΟ| |**Spe**|⬤⬤⦿Ο (3/4)|**Clever**|⬤ΟΟΟΟ| |**Ins**|⬤⬤ΟΟ (2/4)|**Cute** |⬤ΟΟΟΟ| ^**Brawl** ^1^**Channel** ^2^**Clash** ^1^**Evasion**^0^ |**Alert** |0|**Athletic** |1|**Nature** |0|**Stealth**|0| |**Allure**|1|**Etiquette**|0|**Intimidate**|1|**Perform**|2| **Torrent** When this Pokémon’s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Water-Type Moves, and they will get 1 Extra Die to their Damage Pool. This Pokémon builds up pressure to shoot water streams. When that pressure cannot be held in, it is released through uncontrollable torrents. ===== Moves ===== ==== Water Sport ==== The user soaks the battlefield with moisture, making it harder for fire attacks to ignite. **Type** Water – Support **Target** Battlefield – **Power** 0 **Dmg Dice** None **Acc Dice** SPECIAL + CHANNEL = (5) **Effect** For the next 4 Rounds Fire Type attacks won’t add their Power to the Damage Pool. ==== Pound ==== A decent hit to smash the foes. **Type** Normal – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 = 4 **Acc Dice** DEXTERITY + BRAWL = (3) **Effect** - ==== Growl ==== Either by a menacing attitude or cute demeanor, the foe will be unsure about attacking the user with full force. **Type** Normal – Support **Target** All Foes – **Power** 0 **Dmg Dice** None **Acc Dice** TOUGH/CUTE + PERFORM = ??? **Effect** Reduce the foe’s Strength. Sound Based. “Growl (Cute/Tough)”, the user should use the one with highest stat (tough / cute) ==== Bubble ==== A spray of bubbles flies around the enemies, some of the bubbles stick to their bodies hindering their movement. **Type** Water – Special **Target** All Foes – **Power** 2 **Dmg Dice** SPECIAL + 2 = 5 (+1 STAB) **Acc Dice** DEXTERITY + CHANNEL = (4) **Effect** Target all foes in range. Roll 1 Chance Dice to Reduce the Dexterity of those affected.