#PokeroleSRD/Statblock ====== Cutiefly ====== A **Bug/Fairy** Pokemon with a **Nature** nature at **Rank** rank. It’s **Abilities** are: * **Honey Gather** The Pokemon produces its own honey, you can get a small barrel of high quality honey every day. A small barrel of honey can be sold for up to $100. Honey attracts wild Pokemon and feeding a Pokemon with it will make it happy. * **Shield Dust** If this Pokemon is hit by an attack with chance dice for an additional effect, it won’t be affected by said effects. * **Sweet Veil** The Pokemon and its allies are immune to the Sleep status. Increase random encounters with Wild Pokemon. ===== Stats ===== ^**HP (3)**^**Init**^**Evade** ^**Phys Clash**^**Spec Clash**^ |4 |2 |2 |2 |2 | |**Str** |**Dex** |**Vit** |**Spec** |**Ins** | |2/4 |2/5 |1/3 |2/4 |1/3 | |**Tough** |**Cool**|**Beauty**|**Clever** |**Cute** | |1 |1 |1 |1 |1 | ===== Skills ===== ^Skill^Skill^Skill^Skill^Skill^Skill^Skill^Skill^ | | | | | | | | | ===== Moves ===== * ☐ **Absorb** - //Grass Type// Special Move learned at //Starter//. Targets //Foe//. It’s Accuracy dice are //Dexterity+Channel// with a damage pool of //Special+1//. **Effect:** The user restores HP equal to half the damage dealt rounded down. * ☐ **Fairy Wind** - //Fairy Type// Special Move learned at //Beginner//. Targets //Foe//. It’s Accuracy dice are //Dexterity+Channel// with a damage pool of //Special+2//. * ☐ **Stun Spore** - //Grass Type// Support Move learned at //Beginner//. Targets //Foe//. It’s Accuracy dice are //Special+Nature//. **Effect:** Paralyze the Foe. -2 Accuracy. * ☐ **Struggle Bug** - //Bug Type// Special Move learned at //Beginner//. Targets //Foe//. It’s Accuracy dice are //Dexterity+Channel// with a damage pool of //Special+1//. **Effect:** Reduce the foe’s Special. * ☐ **Silver Wind** - //Bug Type// Special Move learned at //Amateur//. Targets //Foe//. It’s Accuracy dice are //Dexterity+Channel// with a damage pool of //Special+2//. **Effect:** Roll 1 Chance Dice to Increase User’s Strength. Dexterity. Special. Defense. Sp. Defense. * ☐ **Draining Kiss** - //Fairy Type// Special Move learned at //Amateur//. Targets //Foe//. It’s Accuracy dice are //Dexterity+Channel// with a damage pool of //Special+2//. **Effect:** The User restores HP equal to half the damage dealt, rounded down. * ☐ **Sweet Scent** - //Normal Type// Support Move learned at //Amateur//. Targets //All Foes//. It’s Accuracy dice are //Special+Nature//. **Effect:** Those affected cannot evade moves performed by the user. Attracts wild Pokemon if used outside of battle. * ☐ **Bug Buzz** - //Bug Type// Special Move learned at //Amateur//. Targets //Foe//. It’s Accuracy dice are //Special+Perform// with a damage pool of //Special+3//. **Effect:** Sound Based. Roll 1 Chance Dice to reduce foe’s Sp. Defense. * ☐ **Dazzling Gleam** - //Fairy Type// Special Move learned at //Ace//. Targets //All Foes//. It’s Accuracy dice are //Dexterity+Channel// with a damage pool of //Special+3//. * ☐ **Aromatherapy** - //Grass Type// Support Move learned at //Ace//. Targets //User and Allies//. It’s Accuracy dice are //Insight+Nature//. **Effect:** Cure User and Allies from Burn, Freeze, Paralysis, Poison, or Sleep. * ☐ **Quiver Dance** - //Bug Type// Support Move learned at //Ace//. Targets //User//. It’s Accuracy dice are //Beauty+Perform//. **Effect:** Increases Dexterity, Special, and Sp. Defense. * ☐ **Moonblast** - //Fairy Type// Special Move learned at //Pro//. Targets //Foe//. It’s Accuracy dice are //Special+Channel// with a damage pool of //Special+3//. **Effect:** Roll 3 Chance Dice to Reduce foe’s Special. * ☐ **Baton Pass** - //Normal Type// Support Move learned at //Pro//. Targets //User//. It’s Accuracy dice are //Special+Channel//. **Effect:** Switcher Move. User switches out with another Pokemon. Any Attribute increase on the user is passed on the next Pokemon. The user can’t increase its Attributes again until the end of the scene. * ☐ **Speed Swap** - //Psychic Type// Support Move learned at //Pro//. Targets //Foe//. It’s Accuracy dice are //Special+Channel//. **Effect:** Switch your Dexterity with your Foe.