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pokerole-server:server_faq_mechanics [2024/02/09 12:34]
willowlark
pokerole-server:server_faq_mechanics [2025/02/12 14:09] (current)
willowlark
Line 209: Line 209:
   * No, Clash is not an Evasion action.    * No, Clash is not an Evasion action. 
   * For example, you may Clash while Taunted as it does not count as an Evasion move.   * For example, you may Clash while Taunted as it does not count as an Evasion move.
 +</adm>
 +
 +==== Where do I find the rules on movement? How should I use a battle map in Pokerole? ====
 +
 +<adm question Where do I find the rules on movement? How should I use a battle map in Pokerole?>
 +  * There are no movement mechanics in Pokerole. 
 +  * Pokerole is intended to played Theatre of the Mind, which means you imagine the combat happening. There are no ranges, movement speeds, maps, or tokens involved in playing theatre of the mind. 
 +  * You can find maximum speeds for Pokemon based on their Dexterity stat on pg. 432, but these are not for battlemaps. These values are more for overland travel distance such as how quickly one can travel a route.
 </adm> </adm>