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obsidian:unovawildwest:sheppard_s_electivire [2022/09/15 19:32]
willowlark created
— (current)
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-#unovawildwest/pokemon 
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-====== Electivire (M) ====== 
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-**Rank:** Ace 
-**Nature:** Bold (9) 
-**Type** Electric 
-**Ability** Motor Drive 
-**Total HP** 8 
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-^**Str**^⬤⬤⬤ΟΟΟΟ (3/7)^**Tough** ^⬤⬤⬤⬤Ο^ 
-|**Dex**|⬤⬤⬤⦿⦿Ο (5/6) |**Cool**  |⬤⬤ΟΟΟ| 
-|**Vit**|⬤⬤⦿Ο (3/4)   |**Beauty**|⬤⬤ΟΟΟ| 
-|**Spe**|⬤⬤⬤⦿ΟΟ (4/6) |**Clever**|⬤⬤ΟΟΟ| 
-|**Ins**|⬤⬤⦿⦿Ο (4/5)  |**Cute**  |⬤ΟΟΟΟ| 
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-^**Brawl** ^3^**Channel**  ^3^**Clash**     ^0^**Evasion**^1^ 
-|**Alert** |2|**Athletic** |0|**Nature**    |1|**Stealth**|1| 
-|**Allure**|0|**Etiquette**|0|**Intimidate**|1|**Perform**|2| 
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-**Motor Drive** The first time this Pokémon is hit by an Electric-type move, Increase 1 Point to its Dexterity Attribute. This Pokémon doesn’t receive damage from Electrictype moves. 
-This Pokémon absorbs electricity and stores it as energy to run faster. 
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-===== Moves ===== 
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-==== Thunder Shock ==== 
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-A small electric attack that shocks the foe and may leave it with muscular cramps. Some electric devices hit by this attack will malfunction. 
-**Type** Electric – Special 
-**Target** Foe – **Power** 2 
-**Dmg Dice** SPECIAL + 2 = 6 (+1 STAB) 
-**Acc Dice** DEXTERITY + CHANNEL = (8) 
-**Effect** Roll 1 Chance Dice to Paralyze the foe. 
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-==== Fire Punch ==== 
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-The User can ignite its fists for a brief moment without any danger of getting burned. The foe may not be so lucky. 
-**Type** Fire – Physical 
-**Target** Foe – **Power** 3 
-**Dmg Dice** STRENGTH + 3 = 6 
-**Acc Dice** DEXTERITY + BRAWL = (8) 
-**Effect** Fist Based. Roll 1 Chance Dice to apply Burn 2 to the foe. 
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-==== Screech ==== 
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-The user disrupts the fighting stance of its foe by sending a sharp sound to the foe’s ears. 
-**Type** Normal – Support 
-**Target** Foe – **Power** 0 
-**Dmg Dice** None 
-**Acc Dice** TOUGH + PERFORM = (6) 
-**Effect** Reduce the foe’s Defense by 2. Sound Based. 
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-==== Ion Deluge ==== 
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-The user amplifies all electrically charged particles in the environment. The results are shocking! 
-**Type** Electric – Support 
-**Target** Battlefield – **Power** 0 
-**Dmg Dice** None 
-**Acc Dice** INSIGHT + NATURE = (5) 
-**Effect** For the rest of the Scene, Normal Type Moves will deal damage as if they were Electric Type Moves. 
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-==== Low Kick ==== 
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-The user kicks the target making it fall, the bigger the foe the harder the fall. 
-**Type** Fighting – Physical 
-**Target** Foe – **Power** 1 
-**Dmg Dice** STRENGTH + 1 = 4 
-**Acc Dice** DEXTERITY + BRAWL = (8) 
-**Effect** Add 1 Extra Dice to the Damage Pool for every 50 kgs. of weight on the foe. Up to +4 Extra Dice may be added this way. 
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-==== Electro Ball ==== 
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-The Pokemon creates a small electricity orb that is hurled at the target. If the user is faster, the impact will be bigger. 
-**Type** Electric – Special 
-**Target** Foe – **Power** 2 
-**Dmg Dice** STRENGTH + 2 = 5 (+1 STAB) 
-**Acc Dice** DEXTERITY + CHANNEL = (8) 
-**Effect** The user adds 1 Dice to the Damage Pool for every Dexterity point the User has that surpasses the foe’s. Up to 4 Dice may be added.