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obsidian:unovawildwest:den_midnight_lycanroc [2022/09/15 19:32]
willowlark created
— (current)
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-#unovawildwest/pokemon 
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-====== Lycanroc Midnight (F) ====== 
- 
-**Rank**: Ace 
-**Nature**: Mild (8) 
-**Type** Rock 
-**Ability** Keen Eye 
-**Total HP** 7 
- 
-^**Str**^⬤⬤⬤⦿ΟΟ (4/6)^**Tough** ^⬤⬤⬤⬤Ο^ 
-|**Dex**|⬤⬤⦿ΟΟ (3/5) |**Cool**  |⬤⬤ΟΟΟ| 
-|**Vit**|⬤⬤⦿ΟΟ (3/5) |**Beauty**|⬤⬤ΟΟΟ| 
-|**Spe**|⬤⬤ΟΟ (2/4)  |**Clever**|⬤⬤ΟΟΟ| 
-|**Ins**|⬤⬤⦿⦿⦿ (5/5) |**Cute**  |⬤ΟΟΟΟ| 
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-^**Brawl** ^3^**Channel**  ^4^**Clash**     ^0^**Evasion**^3^ 
-|**Alert** |1|**Athletic** |0|**Nature**    |0|**Stealth**|1| 
-|**Allure**|0|**Etiquette**|0|**Intimidate**|2|**Perform**|0| 
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-**Keen Eye** This Pokémon cannot have successes removed from its Accuracy rolls by Moves, Items or Abilities. Pain Penalizations and Difficulty Penalties may still apply. 
-This Pokémon has an exceptional sight, locating small or far away objects will be a lot easier. 
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-===== Moves ===== 
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-==== Roar ==== 
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-A mighty roar that scares the foe. 
-**Type** Normal – Support 
-**Target** Foe – **Power** 0 
-**Dmg Dice** None 
-**Acc Dice** TOUGH + INTIMIDATE = (6) 
-**Effect** Low Priority 6. In the wild the battle ends. In an official fight, the Pokémon switches out. If its the last or only Pokémon the move fails. Switcher Move. 
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-==== Rock Slide ==== 
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-The Pokémon creates a slide of falling rocks against its foes that may leave them crushed below the rubble. 
-**Type** Rock – Physical 
-**Target** All Foes – **Power** 3 
-**Dmg Dice** STRENGTH + 3 = 7 (+1 STAB) 
-**Acc Dice** DEXTERITY + BRAWL = (6 - 1 Successes) 
-**Effect** Ranged. Roll 3 Chance Dice to Flinch those affected. -1 Accuracy. 
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-==== Sand Attack ==== 
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-The user shoots some sand into the opponent’s eyes. 
-**Type** Ground – Support 
-**Target** Foe – **Power** 0 
-**Dmg Dice** None 
-**Acc Dice** DEXTERITY + CHANNEL = (7) 
-**Effect** Reduce the foe’s Accuracy. 
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-==== Crunch ==== 
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-The Pokémon uses its fangs to viciously tear whatever it is biting. 
-**Type** Dark – Physical 
-**Target** Foe – **Power** 3 
-**Dmg Dice** STRENGTH + 3 = 7 
-**Acc Dice** DEXTERITY + BRAWL = (6) 
-**Effect** Lethal. Roll 1 Chance Dice to reduce foe’s Defense. 
- 
-==== Tackle ==== 
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-A basic attack that consists of charging at an enemy. 
-**Type** Normal – Physical 
-**Target** Foe – **Power** 2 
-**Dmg Dice** STRENGTH + 2 = 6 
-**Acc Dice** DEXTERITY + BRAWL = (6) 
-**Effect** - 
- 
-==== Counter ==== 
- 
-The user prepares to receive damage, then returns the same damage and more. 
-**Type** Fighting – Physical 
-**Target** Foe – **Power** 2 
-**Dmg Dice** None + 2 = 2 
-**Acc Dice** INSIGHT + BRAWL = (8) 
-**Effect** This Move can only deal damage if the Foe has dealt Physical Damage to the User this Round. Roll the same Damage Pool as your Foe plus 2 Extra Dice. Ignore the foe’s Defenses. 
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-==== Rock Climb ==== 
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-The user climbs on top of the foe. This may be confusing for some Pokemon. 
-**Type** Normal – Physical 
-**Target** Foe – **Power** 3 
-**Dmg Dice** STRENGTH + 3 = 7 
-**Acc Dice** DEXTERITY + BRAWL = (6 - 2 Successes) 
-**Effect** Roll 2 Chance Dice to Confuse the foe. Outside of battle it may be used to climb with ease. -2 Accuracy.