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obsidian:unovawildwest:bluff_delphox [2022/09/15 19:32]
willowlark created
— (current)
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-#unovawildwest/pokemon 
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-====== Delphox (F) ====== 
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-**Rank:** Amateur 
-**Nature:** Modest (10) 
-**Type** Fire/Psychic 
-**Ability** Blaze 
-**Total HP** 7 
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-^**Str**^⬤⬤ΟΟΟ (2/5) ^**Tough** ^⬤⬤ΟΟΟ^ 
-|**Dex**|⬤⬤⬤⦿ΟΟ (4/6)|**Cool**  |⬤ΟΟΟΟ| 
-|**Vit**|⬤⬤ΟΟΟ (2/5) |**Beauty**|⬤⬤⬤ΟΟ| 
-|**Spe**|⬤⬤⬤⦿ΟΟ (4/6)|**Clever**|⬤ΟΟΟΟ| 
-|**Ins**|⬤⬤⬤⦿⦿Ο (5/6)|**Cute**  |⬤⬤ΟΟΟ| 
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-^**Brawl** ^3^**Channel**  ^3^**Clash**     ^0^**Evasion**^2^ 
-|**Alert** |2|**Athletic** |1|**Nature**    |0|**Stealth**|0| 
-|**Allure**|0|**Etiquette**|0|**Intimidate**|1|**Perform**|0| 
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-**Blaze** When this Pokémon’s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Fire-Type Moves, and they will get 1 extra die to their Damage Pool. 
-The Fire on this Pokémon’s body will burn incredibly fierce just before fading. 
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-===== Moves ===== 
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-==== Psybeam ==== 
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-Attack with a beam of psychic energy that hits the mind of the target. 
-**Type** Psychic – Special 
-**Target** Foe – **Power** 2 
-**Dmg Dice** SPECIAL + 2 = 6 (+1 STAB) 
-**Acc Dice** DEXTERITY + CHANNEL = (7) 
-**Effect** Roll 1 Chance Dice to Confuse the foe. 
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-==== Fire Spin ==== 
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-The user creates a vortex of fire that remains spinning in the battlefield, trapping the foe within. 
-**Type** Fire – Special 
-**Target** Foe – **Power** 2 
-**Damage Dice** SPECIAL + 2 = 6 (+1 STAB) 
-**Accuracy Dice** DEXTERITY + CHANNEL = (7) 
-**Effect** Blocks. Roll 2 Dice of Damage against the foe at the end of each Round. Lasts 4 Rounds. -2 Accuracy. 
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-==== Mystical Fire ==== 
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-This mystical fire not only burns the foe, it also drains its power. 
-**Type** Fire – Special 
-**Target** Foe – **Power** 2 
-**Dmg Dice** SPECIAL + 2 = 6 (+1 STAB) 
-**Acc Dice** DEXTERITY + CHANNEL = (7) 
-**Effect** Reduce Foe’s Special. 
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-==== Shadow Ball ==== 
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-The Pokemon hurls a sphere made of shadow and dark matter to harm the foe. 
-**Type** Ghost – Special 
-**Target** Foe – **Power** 3 
-**Dmg Dice** SPECIAL + 3 = 7 
-**Acc Dice** DEXTERITY + CHANNEL = (7) 
-**Effect** Roll 1 Chance Dice to Reduce foe’s Sp. Defense. 
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-==== Light Screen ==== 
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-The user manifests its mental power on the world, creating walls and floors of light that help prevent the passing of energies. 
-**Type** Psychic – Support 
-**Target** User and Allies – **Power** 0 
-**Dmg Dice** None 
-**Acc Dice** SPECIAL + CHANNEL = (7) 
-**Effect** User and Allies will receive 1 less Damage from Special Attacks. Lasts 4 Rounds. 
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-==== Will-O-Wisp ==== 
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-The user calls a floating ember to consume the foe. 
-**Type** Fire – Support 
-**Target** Foe – **Power** 0 
-**Dmg Dice** None 
-**Acc Dice** DEXTERITY + CHANNEL = (7 - 2 Successes) 
-**Effect** Burn the Foe. -2 Accuracy. 
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-==== Ember ==== 
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-The user shoots a small flame against the target that may cause a first-degree burn. 
-**Type** Fire – Special 
-**Target** Foe – **Power** 2 
-**Dmg Dice** SPECIAL + 2 = 6 (+1 STAB) 
-**Acc Dice** DEXTERITY + CHANNEL = (7) 
-**Effect** Roll 1 Chance Dice to Burn the foe.