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obsidian:shadowsstadium:sots_infernape [2022/12/11 09:04]
willowlark created
— (current)
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-====== Infernape (F) ====== 
- 
-**Rank:** Ace 
-**Nature:** Adamant (4) 
-**Type** Fire/Fighting 
-**Ability** Blaze 
-**Total HP** 8 
- 
-^**Str**^⬤⬤⬤⦿⦿Ο (5/6)^**Tough** ^⬤⬤ΟΟΟ^ 
-|**Dex**|⬤⬤⬤⦿⦿Ο (5/6)|**Cool**  |⬤ΟΟΟΟ| 
-|**Vit**|⬤⬤⦿ΟΟ (3/5) |**Beauty**|⬤ΟΟΟΟ| 
-|**Spe**|⬤⬤⬤ΟΟΟ (3/6)|**Clever**|⬤⬤⬤ΟΟ| 
-|**Ins**|⬤⬤⦿ΟΟ (3/5) |**Cute**  |⬤⬤⬤⬤Ο| 
- 
-^**Brawl** ^4^**Channel**  ^2^**Clash**     ^1^**Evasion**^0^ 
-|**Alert** |2|**Athletic** |0|**Nature**    |3|**Stealth**|1| 
-|**Allure**|0|**Etiquette**|1|**Intimidate**|0|**Perform**|0| 
- 
-**Blaze** When this Pokémon’s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Fire-Type Moves, and they will get 1 extra die to their Damage Pool. 
-The Fire on this Pokémon’s body will burn incredibly fierce just before fading. 
- 
-===== Moves ===== 
- 
-**Shadow Fire** Special; Dexterity+Channel; One Foe; Spec+3; Lethal, 1 chance die to Burn 
-**Shadow Break** Physical; Dexterity+Brawl; One Foe; Str+3; Lethal 
- 
-==== Feint ==== 
- 
-The Pokemon feints a strike then hits for real even if the foe attempts to protect itself. 
-**Type** Normal – Physical 
-**Target** Foe – **Power** 1 
-**Dmg Dice** STRENGTH + 1 = 6 
-**Acc Dice** DEXTERITY + BRAWL = (9) 
-**Effect** Priority 2. This Move ignores any Shielding Move. 
- 
-==== Flame Wheel ==== 
- 
-The user cloaks itself in flames and rolls to tackle the target. 
-**Type** Fire – Physical 
-**Target** Foe – **Power** 2 
-**Dmg Dice** STRENGTH + 2 = 7 (+1 STAB) 
-**Acc Dice** DEXTERITY + BRAWL = (9) 
-**Effect** Roll 1 Chance Dice to Burn the foe. 
- 
-==== Flare Blitz ==== 
- 
-The user sets itself on fire, recklessly charging against the target with a brutal strike. 
-**Type** Fire – Physical 
-**Target** Foe – **Power** 5 
-**Dmg Dice** STRENGTH + 5 = 10 (+1 STAB) 
-**Acc Dice** STRENGTH + BRAWL = (9) 
-**Effect** Recoil. Roll 1 Chance Dice to Apply Burn 3 to the foe. 
- 
-==== Nasty Plot ==== 
- 
-The Pokémon starts plotting on how to defeat the enemy. Its evil laugh reveals the bad intentions. 
-**Type** Dark – Support 
-**Target** User – **Power** 0 
-**Dmg Dice** None 
-**Acc Dice** CLEVER + ALERT = (5) 
-**Effect** Increase the user’s Special by 2. 
- 
-==== Scratch ==== 
- 
-The Pokemon uses its sharp claws to scratch the enemy. 
-**Type** Normal – Physical 
-**Target** Foe – **Power** 2 
-**Dmg Dice** STRENGTH + 2 = 7 
-**Acc Dice** DEXTERITY + BRAWL = (9) 
-**Effect** -