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obsidian:shadowsstadium:sots_charizard [2022/12/11 09:04]
willowlark created
— (current)
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-====== Charizard (F) ====== 
- 
-**Rank:** Ace 
-**Nature:** Rash (6) 
-**Type** Fire/Flying 
-**Ability** Blaze 
-**Total HP** 8 
- 
-^**Str**^⬤⬤ΟΟΟ (2/5) ^**Tough** ^⬤⬤⬤⬤Ο^ 
-|**Dex**|⬤⬤⬤⦿⦿Ο (5/6)|**Cool**  |⬤ΟΟΟΟ| 
-|**Vit**|⬤⬤⦿ΟΟ (3/5) |**Beauty**|⬤⬤⬤⬤Ο| 
-|**Spe**|⬤⬤⬤ΟΟΟ (3/6)|**Clever**|⬤ΟΟΟΟ| 
-|**Ins**|⬤⬤⦿⦿⦿ (5/5) |**Cute**  |⬤ΟΟΟΟ| 
- 
-^**Brawl** ^3^**Channel**  ^3^**Clash**     ^0^**Evasion**^2^ 
-|**Alert** |0|**Athletic** |0|**Nature**    |0|**Stealth**|0| 
-|**Allure**|1|**Etiquette**|0|**Intimidate**|3|**Perform**|2| 
- 
-**Blaze** When this Pokémon’s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Fire-Type Moves, and they will get 1 extra die to their Damage Pool. 
-The Fire on this Pokémon’s body will burn incredibly fierce just before fading. 
- 
-===== Moves ===== 
- 
-**Shadow Fire** Special; Dexterity+Channel; One Foe; Spec+3; Lethal, 1 chance die to Burn 
-**Shadow Rush** Physical; Dexterity+Brawl; One Foe; Str+2; Lethal 
- 
-==== Smokescreen ==== 
- 
-The user convers its foe with a cloud of smoke. Some Pokemon hide inside this screen while others use it as a cover to escape. 
-**Type** Normal – Support 
-**Target** Foe – **Power** 0 
-**Dmg Dice** None 
-**Acc Dice** SPECIAL + CHANNEL = (6) 
-**Effect** Reduce the foe’s Accuracy. 
- 
-==== Heat Wave ==== 
- 
-The user breathes a giant wave of incandescent air that might set fire to whatever it touches. 
-**Type** Fire – Special 
-**Target** All Foes – **Power** 3 
-**Dmg Dice** SPECIAL + 3 = 6 (+1 STAB) 
-**Acc Dice** DEXTERITY + CHANNEL = (8 - 1 Successes) 
-**Effect** Target all foes in Range. Roll 1 Chance Dice to Burn those affected. -1 Accuracy. 
- 
-==== Slash ==== 
- 
-Using parts of its body as a blade the Pokemon pierces and tears the foe with a vicious force. 
-**Type** Normal – Physical 
-**Target** Foe – **Power** 3 
-**Dmg Dice** STRENGTH + 3 = 5 
-**Acc Dice** DEXTERITY + BRAWL = (8) 
-**Effect** High Critical. Lethal. 
- 
-==== Growl ==== 
- 
-Either by a menacing attitude or cute demeanor, the foe will be unsure about attacking the user with full force. 
-**Type** Normal – Support 
-**Target** All Foes – **Power** 0 
-**Dmg Dice** None 
-**Acc Dice** TOUGH/CUTE + PERFORM = ??? 
-**Effect** Reduce the foe’s Strength. Sound Based. “Growl (Cute/Tough)”, the user should use the one with highest stat (tough / cute) 
- 
-==== Scary Face ==== 
- 
-By making a frightening face, the Pokemon makes others think twice about coming near. 
-**Type** Normal – Support 
-**Target** Foe – **Power** 0 
-**Dmg Dice** None 
-**Acc Dice** TOUGH + INTIMIDATE = (7) 
-**Effect** Reduce the foe’s Dexterity by 2. 
- 
-==== Shadow Claw ==== 
- 
-Claws become semi-ethereal and are able to briefly pierce armor, hide, skin, and objects so it can strike the target on any weak spot. 
-**Type** Ghost – Physical 
-**Target** Foe – **Power** 3 
-**Dmg Dice** STRENGTH + 3 = 5 
-**Acc Dice** DEXTERITY + BRAWL = (8) 
-**Effect** High Critical. 
- 
-==== Fire Spin ==== 
- 
-The user creates a vortex of fire that remains spinning in the battlefield, trapping the foe within. 
-**Type** Fire – Special 
-**Target** Foe – **Power** 2 
-**Dmg Dice** SPECIAL + 2 = 5 (+1 STAB) 
-**Acc Dice** DEXTERITY + CHANNEL = (8 - 2 Successes) 
-**Effect** Blocks. Roll 2 Dice of Damage against the foe at the end of each Round. Lasts 4 Rounds. -2 Accuracy.