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obsidian:root:royale_battles [2023/08/17 12:47]
willowlark
obsidian:root:royale_battles [2024/06/16 10:12] (current)
willowlark
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 ===== Narrative Notes ===== ===== Narrative Notes =====
  
 +{{ obsidian:media:root:Team_Star.png?nolink&200|}}
 Star Battles take the form of one or more trainers battling a large group of opponents. In Scarlet and Violet, a single trainer with three Pokemon would take on an entire gang of Team Star delinquents! The pokemon used by the large group are weaker though, and meant to be fodder for the smaller group to carve their way through. Star Battles take the form of one or more trainers battling a large group of opponents. In Scarlet and Violet, a single trainer with three Pokemon would take on an entire gang of Team Star delinquents! The pokemon used by the large group are weaker though, and meant to be fodder for the smaller group to carve their way through.
  
 You can use a Star Battle for cutting through grunts before getting to the boss, a horde of Pokemon in their nest, or an organized group of weaker mons in a mystery dungeon. You can use a Star Battle for cutting through grunts before getting to the boss, a horde of Pokemon in their nest, or an organized group of weaker mons in a mystery dungeon.
- +## Mechanics
-===== Mechanics =====+
  
 ==== Setup ==== ==== Setup ====
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 ===== Mechanics ===== ===== Mechanics =====
  
-In a Unite Battle, two teams compete to score points by getting knock outs of either the opposing team’s Pokemon, or wild Pokemon that nest in the battlefield. This battlefield is setup in a number of zones, shown in the below image. The zones that are on the “track” surrounding the center are Goals, 5 are for the team on the left and 5 are for the team on the right.+In a Unite Battle, two teams compete to score points by getting knock outs of either the opposing team’s Pokemon, or wild Pokemon that nest in the battlefield. This battlefield is setup in a number of zones, shown in the below image. The zones that are on the “track” surrounding the center are Goals, 5 are for the team on the left and 5 are for the team on the right. The team are traditionally 5v5, however it’s recommended you use one per player.
  
 {{obsidian:media:root:unite_battlefield.png?nolink&600|}} {{obsidian:media:root:unite_battlefield.png?nolink&600|}}
- 
-<adm information Reviving Pokemon> 
-In the video game, these battles are filled with Aeos Energy which allows Pokemon to quickly recover after fainting. This applies to both the Pokemon competing on either team, and the wild Pokemon in the field. You may not wish to tie Aeos Energy to this mechanic: you could simply have Nurses on standby, or require trainers to use a different mon if theirs faints. Be creative with it! 
-</adm> 
  
 ==== Setting Up ==== ==== Setting Up ====
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 ==== Playing a Match ==== ==== Playing a Match ====
 +
 +{{ obsidian:media:root:IMG_1443.png?nolink&200|}}
  
 The team with the highest score at the end of a match wins. Aeos Points are cashed in at one of the Goals owned by the opposing team. A Pokemon can use it’s action on it’s turn to Score, which count the Aeos Points it’s carrying towards it’s team. This also prevents the Aeos Points from being stolen: any time a competing Pokemon faints, it drops all it’s Aeos points for the opposing team to pick up! The team with the highest score at the end of a match wins. Aeos Points are cashed in at one of the Goals owned by the opposing team. A Pokemon can use it’s action on it’s turn to Score, which count the Aeos Points it’s carrying towards it’s team. This also prevents the Aeos Points from being stolen: any time a competing Pokemon faints, it drops all it’s Aeos points for the opposing team to pick up!
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 Wild Pokemon spawn in their zones and do not leave them. They’ll battle a competing pokemon in the same space, and always act after a competing Pokemon takes an Action in that zone. Whoever uses the move that faints a Wild Pokemon get the Aeos Points from it. Be careful not to have your points stolen! Wild Pokemon spawn in their zones and do not leave them. They’ll battle a competing pokemon in the same space, and always act after a competing Pokemon takes an Action in that zone. Whoever uses the move that faints a Wild Pokemon get the Aeos Points from it. Be careful not to have your points stolen!
 +
 +When a competing Pokemon faints, that Pokemon returns the battle at their starting zone at the start of the next round.
 +
 +<adm information Reviving Pokemon>
 +In the video game, these battles are filled with Aeos Energy which allows Pokemon to quickly recover after fainting. This applies to both the Pokemon competing on either team, and the wild Pokemon in the field. You may not wish to tie Aeos Energy to this mechanic: you could simply have Nurses on standby, or require trainers to use a different mon if theirs faints. Be creative with it!
 +</adm>
  
 A Storyteller might want to rule that Pokemon are only aware of other Pokemon in zones they or an ally is in. This “fog of war” can create some interesting tactics, but will complicate things for the Storyteller. A Storyteller might want to rule that Pokemon are only aware of other Pokemon in zones they or an ally is in. This “fog of war” can create some interesting tactics, but will complicate things for the Storyteller.