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obsidian:root:pokerole_cheat_sheet [2022/07/20 18:35]
willowlark
obsidian:root:pokerole_cheat_sheet [2024/06/16 10:12] (current)
willowlark
Line 61: Line 61:
       - Apply [[PokeRole Cheat Sheet#Pain Penalty All rolls EXCEPT ones with VIT or Will|Pain Penalty]]       - Apply [[PokeRole Cheat Sheet#Pain Penalty All rolls EXCEPT ones with VIT or Will|Pain Penalty]]
       - Equal to or Greater than Accuracy Roll: **Attack Evaded, no Damage, End of Turn**       - Equal to or Greater than Accuracy Roll: **Attack Evaded, no Damage, End of Turn**
-    * Clash+    * Clash //Cannot clash a Support Move!//
       - Chose a Damaging Move to use to clash with. //This counts as using the move for the Round!//       - Chose a Damaging Move to use to clash with. //This counts as using the move for the Round!//
       - Roll ''%%Clash+Strength%%'' if attacker used a Physical Move, ''%%Clash+Special%%'' if they used a Special move.       - Roll ''%%Clash+Strength%%'' if attacker used a Physical Move, ''%%Clash+Special%%'' if they used a Special move.
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   - Apply Damage   - Apply Damage
     - If Target’s type is immune to move’s type: **No Damage, end of Turn!**     - If Target’s type is immune to move’s type: **No Damage, end of Turn!**
 +    - If Target’s type resists move’s type & No Successes on Roll: **No Damage, end of Turn!**
     - No Successes on Damage roll: **1 Damage, end of Turn!**     - No Successes on Damage roll: **1 Damage, end of Turn!**
     - If Target’s type resists move’s type: **-1 from Damage for each resistant type!**     - If Target’s type resists move’s type: **-1 from Damage for each resistant type!**
-    - If Target’s type is weak to move’s type: **+1 Damagefor each weak type!**+    - If Target’s type is weak to move’s type: **+1 Damage for each weak type!**
     - Then: **Deal # of Successes as Damage, End of Turn!**     - Then: **Deal # of Successes as Damage, End of Turn!**