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obsidian:root:criminal_battles [2022/11/16 19:33]
willowlark created
obsidian:root:criminal_battles [2024/06/16 10:12] (current)
willowlark
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 ====== Criminal Battles ====== ====== Criminal Battles ======
 +
 +===== Narrative Notes =====
 +
 +{{ obsidian:media:root:Pasted image 20231215103030.png?nolink&200|}}
  
 This homebrew is for running combat when the enemy trainers are out to attack players as well as battle their Pokemon. This can take place when fighting criminals, or underground battle rings or similar illegal set ups. This homebrew is for running combat when the enemy trainers are out to attack players as well as battle their Pokemon. This can take place when fighting criminals, or underground battle rings or similar illegal set ups.
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 **These kinds of battles are illegal!** Needless to say, enemy trainers in these fights are out to a minimum knock out, if not kidnap or even wound the players. It’s unlikely player characters have experience fighting like this as well. **These kinds of battles are illegal!** Needless to say, enemy trainers in these fights are out to a minimum knock out, if not kidnap or even wound the players. It’s unlikely player characters have experience fighting like this as well.
  
-====== Mechanics ======+===== Mechanics =====
  
-<adm summary Core Rules Reminder>+<adm abstract Core Rules Reminder>
 A Round takes place over approximately 10 seconds. During a round a Pokemon can take up to 5 actions. Therefore, we can say each Action takes around 2 seconds. A Round takes place over approximately 10 seconds. During a round a Pokemon can take up to 5 actions. Therefore, we can say each Action takes around 2 seconds.
 </adm> </adm>
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 <adm tip In Summary:> <adm tip In Summary:>
- 
  
   * Trainers are counted as in the fray   * Trainers are counted as in the fray
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   * Trainers who contest another Trainer’s action (evade a punch, prevent a pickpocket) increase their Pokemon’s action count by 1.   * Trainers who contest another Trainer’s action (evade a punch, prevent a pickpocket) increase their Pokemon’s action count by 1.
 </adm> </adm>
-====== Example ======+==== Example ====
  
 ^Pokemon            ^Action 1^Action 2^Action 3^Action 4^Action 5^ ^Pokemon            ^Action 1^Action 2^Action 3^Action 4^Action 5^