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obsidian:pokexplorers:skitty [2022/05/05 20:51]
willowlark created
obsidian:pokexplorers:skitty [2022/09/16 19:08] (current)
willowlark created
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 +#pokexplorers/pokemon
 +
 ====== Skitty (F) ====== ====== Skitty (F) ======
  
-**Rank**: Starter **Nature**: Brave (9) **Type** Normal **Ability** Cute Charm **Total HP** 5+**Rank**: Starter 
 +**Nature**: Brave (9) 
 +**Type** Normal 
 +**Ability** Cute Charm 
 +**Total HP** 5
  
 ^**Str**^⬤⬤ΟΟ (2/4) ^**Tough** ^⬤ΟΟΟΟ^ ^**Str**^⬤⬤ΟΟ (2/4) ^**Tough** ^⬤ΟΟΟΟ^
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 |**Allure**|0|**Etiquette**|0|**Intimidate**|1|**Perform**|1| |**Allure**|0|**Etiquette**|0|**Intimidate**|1|**Perform**|1|
  
-**Cute Charm** If a foe hits this Pokémon with a Non-Ranged Physical Attack, roll 3 Chance Dice to make the foe fall in Love It may be its twinkly eyes or its rosy cheeks, but other people and Pokémon will try to win this Pokémon’s heart.+**Cute Charm** If a foe hits this Pokémon with a Non-Ranged Physical Attack, roll 3 Chance Dice to make the foe fall in Love 
 +It may be its twinkly eyes or its rosy cheeks, but other people and Pokémon will try to win this Pokémon’s heart.
  
 ===== Moves ===== ===== Moves =====
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 ==== Fake Out ==== ==== Fake Out ====
  
-While still preparing for battle, the user will suddenly attack the foe. **Type** Normal – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 ==== 4 (+1 STAB) **Acc Dice** DEXTERITY + BRAWL ==== (2) **Effect** Priority 1. Flinch the foe. This move will only work the First Round the Pokémon is out in battle. From the second round on, it will fail automatically.+While still preparing for battle, the user will suddenly attack the foe. 
 +**Type** Normal – Physical 
 +**Target** Foe – **Power** 2 
 +**Dmg Dice** STRENGTH + 2 = 4 (+1 STAB) 
 +**Acc Dice** DEXTERITY + BRAWL = (2) 
 +**Effect** Priority 1. Flinch the foe. This move will only work the First Round the Pokémon is out in battle. From the second round on, it will fail automatically.
  
 ==== Growl ==== ==== Growl ====
  
-Either by a menacing attitude or cute demeanor, the foe will be unsure about attacking the user with full force. **Type** Normal – Support **Target** All Foes – **Power** 0 **Dmg Dice** None **Acc Dice** TOUGH/CUTE + PERFORM = ??? **Effect** Reduce the foe’s Strength. Sound Based. “Growl (Cute/Tough)”, the user should use the one with highest stat (tough / cute)+Either by a menacing attitude or cute demeanor, the foe will be unsure about attacking the user with full force. 
 +**Type** Normal – Support 
 +**Target** All Foes – **Power** 0 
 +**Dmg Dice** None 
 +**Acc Dice** TOUGH/CUTE + PERFORM = ??? 
 +**Effect** Reduce the foe’s Strength. Sound Based. “Growl (Cute/Tough)”, the user should use the one with highest stat (tough / cute)
  
 ==== Tackle ==== ==== Tackle ====
  
-A basic attack that consists of charging at an enemy. **Type** Normal – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 ==== 4 (+1 STAB) **Acc Dice** DEXTERITY + BRAWL ==== (2) **Effect** -+A basic attack that consists of charging at an enemy. 
 +**Type** Normal – Physical 
 +**Target** Foe – **Power** 2 
 +**Dmg Dice** STRENGTH + 2 = 4 (+1 STAB) 
 +**Acc Dice** DEXTERITY + BRAWL = (2) 
 +**Effect** -