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obsidian:pokexplorers:caroline_s_piplup [2022/05/07 13:34]
willowlark removed
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-====== Piplup (M) ====== 
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-**Rank**: Beginner **Nature**: Relaxed (8) **Type** Water **Ability** Torrent **Total HP** 6 
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-^**Str**^⬤⬤ΟΟ (2/4)^**Tough** ^⬤⬤ΟΟΟ^ 
-|**Dex**|⬤⦿Ο (2/3) |**Cool**  |⬤ΟΟΟΟ| 
-|**Vit**|⬤⬤ΟΟ (2/4)|**Beauty**|⬤⬤ΟΟΟ| 
-|**Spe**|⬤⬤⦿Ο (3/4)|**Clever**|⬤ΟΟΟΟ| 
-|**Ins**|⬤⬤ΟΟ (2/4)|**Cute**  |⬤ΟΟΟΟ| 
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-^**Brawl** ^1^**Channel**  ^2^**Clash**     ^1^**Evasion**^0^ 
-|**Alert** |0|**Athletic** |1|**Nature**    |0|**Stealth**|0| 
-|**Allure**|1|**Etiquette**|0|**Intimidate**|1|**Perform**|2| 
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-**Torrent** When this Pokémon’s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Water-Type Moves, and they will get 1 Extra Die to their Damage Pool. This Pokémon builds up pressure to shoot water streams. When that pressure cannot be held in, it is released through uncontrollable torrents. 
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-===== Moves ===== 
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-==== Water Sport ==== 
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-The user soaks the battlefield with moisture, making it harder for fire attacks to ignite. **Type** Water – Support **Target** Battlefield – **Power** 0 **Dmg Dice** None **Acc Dice** SPECIAL + CHANNEL = (5) **Effect** For the next 4 Rounds Fire Type attacks won’t add their Power to the Damage Pool. 
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-==== Pound ==== 
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-A decent hit to smash the foes. **Type** Normal – Physical **Target** Foe – **Power** 2 **Dmg Dice** STRENGTH + 2 ==== 4 **Acc Dice** DEXTERITY + BRAWL ==== (3) **Effect** - 
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-==== Growl ==== 
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-Either by a menacing attitude or cute demeanor, the foe will be unsure about attacking the user with full force. **Type** Normal – Support **Target** All Foes – **Power** 0 **Dmg Dice** None **Acc Dice** TOUGH/CUTE + PERFORM = ??? **Effect** Reduce the foe’s Strength. Sound Based. “Growl (Cute/Tough)”, the user should use the one with highest stat (tough / cute) 
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-==== Bubble ==== 
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-A spray of bubbles flies around the enemies, some of the bubbles stick to their bodies hindering their movement. **Type** Water – Special **Target** All Foes – **Power** 2 **Dmg Dice** SPECIAL + 2 ==== 5 (+1 STAB) **Acc Dice** DEXTERITY + CHANNEL ==== (4) **Effect** Target all foes in range. Roll 1 Chance Dice to Reduce the Dexterity of those affected.