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obsidian:pokerole2.0-statblocks:srd-sylveon [2023/07/20 19:39]
willowlark created
— (current)
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-#PokeroleSRD/Statblock 
- 
-====== Sylveon ====== 
- 
-A **Fairy** Pokemon with a **Nature** nature at **Rank** rank. It’s **Abilities** are: 
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-  * **Cute Charm** If a foe hits this Pokemon with a Non-Ranged Physical Attack, roll 3 Chance Dice to make the foe fall in Love 
-  * **Pixilate** Normal-Type Attacks that the Pokemon uses will deal damage as if they were Fairy-Type. Affecting STAB, weakness and resistance. Add 1 extra Die of Damage to Fairy Moves. 
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-===== Stats ===== 
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-^**HP (4)**^**Init**^**Evade** ^**Phys Clash**^**Spec Clash**^ 
-|6         |2       |2         |2             |3             | 
-|**Str**   |**Dex** |**Vit**   |**Spec**      |**Ins**       | 
-|2/4       |2/    |2/      |3/          |3/          | 
-|**Tough** |**Cool**|**Beauty**|**Clever**    |**Cute**      | 
-|1         |1       |1         |1             |1             | 
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-===== Skills ===== 
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-^Skill^Skill^Skill^Skill^Skill^Skill^Skill^Skill^ 
-|                                 | 
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-===== Moves ===== 
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-  * ☐ **Tackle** - //Normal Type// Physical Move learned at //Starter//. Targets //Foe//. It’s Accuracy dice are //Dexterity+Brawl// with a damage pool of //Strength+2//. 
-  * ☐ **Tail Whip** - //Normal Type// Support Move learned at //Starter//. Targets //All Foes//. It’s Accuracy dice are //Cute+Perform//. **Effect:** Reduce the foe’s Defense. 
-  * ☐ **Sand Attack** - //Ground Type// Support Move learned at //Beginner//. Targets //Foe//. It’s Accuracy dice are //Dexterity+Channel//. **Effect:** Reduce the foe’s Accuracy. 
-  * ☐ **Helping Hand** - //Normal Type// Support Move learned at //Beginner//. Targets //One Ally//. It’s Accuracy dice are //Dexterity+Perform//. **Effect:** Target Pokemon gets 2 Extra Dice on its next Skill, Accuracy and Damage Rolls. Priority 5. 
-  * ☐ **Fairy Wind** - //Fairy Type// Special Move learned at //Beginner//. Targets //Foe//. It’s Accuracy dice are //Dexterity+Channel// with a damage pool of //Special+2//. 
-  * ☐ **Disarming Voice** - //Fairy Type// Special Move learned at //Amateur//. Targets //All Foes//. It’s Accuracy dice are //Insight+Perform// with a damage pool of //Special+2//. **Effect:** Sound Based. Never Fail. Targets All foes in range. 
-  * ☐ **Quick Attack** - //Normal Type// Physical Move learned at //Amateur//. Targets //Foe//. It’s Accuracy dice are //Dexterity+Brawl// with a damage pool of //Strength+2//. **Effect:** Priority 1. Double the Pokemon’s movement speed. 
-  * ☐ **Swift** - //Normal Type// Special Move learned at //Amateur//. Targets //All Foes//. It’s Accuracy dice are //Dexterity+Channel// with a damage pool of //Special+2//. **Effect:** Never Fail. 
-  * ☐ **Draining Kiss** - //Fairy Type// Special Move learned at //Amateur//. Targets //Foe//. It’s Accuracy dice are //Dexterity+Channel// with a damage pool of //Special+2//. **Effect:** The User restores HP equal to half the damage dealt, rounded down. 
-  * ☐ **Skill Swap** - //Psychic Type// Support Move learned at //Amateur//. Targets //Foe//. It’s Accuracy dice are //Clever+Perform//. **Effect:** Switch Abilities with the foe. The abilities Flower Gift. Illusion. Imposter. Stance Change. Wonder Guard. Plot Device and others cannot be switched. 
-  * ☐ **Misty Terrain** - //Fairy Type// Support Move learned at //Amateur//. Targets //Battlefield//. It’s Accuracy dice are //Insight+Nature//. **Effect:** Creatures standing on the battlefield won’t be affected by Status Ailments. Dragon Type attacks won’t add their Power to the Damage Pool. Lasts 4 Rounds. 
-  * ☐ **Light Screen** - //Psychic Type// Support Move learned at //Amateur//. Targets //User and Allies//. It’s Accuracy dice are //Special+Channel//. **Effect:** User and Allies will receive 1 less Damage from Special Attacks. Lasts 4 Rounds. 
-  * ☐ **Moonblast** - //Fairy Type// Special Move learned at //Ace//. Targets //Foe//. It’s Accuracy dice are //Special+Channel// with a damage pool of //Special+3//. **Effect:** Roll 3 Chance Dice to Reduce foe’s Special. 
-  * ☐ **Last Resort** - //Normal Type// Physical Move learned at //Ace//. Targets //Foe//. It’s Accuracy dice are //Dexterity+Brawl// with a damage pool of //Strength+6//. **Effect:** It can be used only after the Pokemon has performed all its known moves at least once during the battle. 
-  * ☐ **Psych Up** - //Normal Type// Support Move learned at //Ace//. Targets //Foe//. It’s Accuracy dice are //Insight+Channel//. **Effect:** Copy the Target’s Attribute and Trait Modifiers and keep them until the end of the scene. 
-  * ☐ **Captivate** - //Normal Type// Support Move learned at //Pro//. Targets //All Foes//. It’s Accuracy dice are //Beauty+Allure//. **Effect:** If the affected targets are from the opposite gender, Reduce their Special by 2. 
-  * ☐ **Wish** - //Normal Type// Support Move learned at //Pro//. Targets //User//. It’s Accuracy dice are //Will+Channel//. **Effect:** Basic Heal. If successful spend 1 Will point to activate. The move has its effect at the beginning of the next round. 
-  * ☐ **Hyper Voice** - //Normal Type// Special Move learned at //Pro//. Targets //All Foes//. It’s Accuracy dice are //Dexterity+Channel// with a damage pool of //Special+3//. **Effect:** Sound Based.