Differences

This shows you the differences between two versions of the page.

Link to this comparison view

obsidian:feapocalypse:fea_ally_skills [2024/01/06 14:10]
willowlark created
— (current)
Line 1: Line 1:
-====== Lord - Inspire ====== 
- 
-Your ally inspires your party to press an advantage. All Allies take +1 Forward on their next roll. 
- 
-====== Knight - Bulwark ====== 
- 
-Your ally provides cover for another, using their heavy army to mitigate the damage. Choose one ally, the next attack made against that ally does //0-Harm//. 
- 
-====== Cavalier - Hitch a Ride ====== 
- 
-Your ally ferries you to any neutral or ally controlled point on the battle field in the blink of an eye. 
- 
-====== Archer - Longbows ====== 
- 
-Your ally uses their long range weapons to attack a Guardian or Enemy in an adjacent point on the battlefield. This attack does //1-Harm//. 
- 
-====== Mercenary - Hold the Objective ====== 
- 
-Your ally splits off an handles an objective for you. Create an Objective on an allied Objective with 4 Harm. The Objective cannot by taken over by Enemy forces until this Objective has been cleared. 
- 
-====== Fighter - Bash Em Good ====== 
- 
-Your ally follows up after your attack to do extra damage. On your next attack you do +2 Harm. 
- 
-====== Myrmidon - Lucky Strike ====== 
- 
-Your ally setups your next attack to break through the target’s defenses. Gain +2 Forward on your next Cross Blades. 
- 
-====== Thief - Pass ====== 
- 
-Your ally finds you a route through an enemy controlled zone. You can travel through an enemy controlled point on the battlefield without clearing the Travel Through Objective. 
- 
-====== Pegasus Knight ====== 
- 
-====== Wyvern Knight ====== 
- 
-====== Troubadour - Combat Medic ====== 
- 
-Your ally travels swiftly through the battlefield to provide aid to an ally. Heal 2 Harm from an ally on any point in the battlefield you could reach without traveling through an enemy controlled point. 
- 
-====== Cleric - Heal ====== 
- 
-Your ally heals an injured combatant for 4 Harm. 
- 
-====== Monk - Slay ====== 
- 
-Your ally makes an attack that is especially deadly against undead forces of the Dark Dragon. Deal 3 additional Harm on your next Cross Blades against such a target. 
- 
-====== Mage - Anima ====== 
- 
-Your ally follows up after your attack to do extra damage. On your next attack you do +2 Harm. 
- 
-====== Shaman - Luna ====== 
- 
-You ally drains the defenses from a target. The next time Harm is dealt to that target, ignore any Armor it has. 
- 
-====== Dancer ====== 
- 
-====== Manakete ======