Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
obsidian:cinnabar:cinnabar_mansion_index [2022/10/05 11:29]
willowlark
obsidian:cinnabar:cinnabar_mansion_index [2022/10/17 07:12] (current)
willowlark
Line 18: Line 18:
 </adm> </adm>
  
-<adm info A Note on Formatting>+<adm note A Note on Formatting>
 In the module, you’ll find various formatting styles. Callout blocks like these can be imagined as sidebars. //Italic text// can be read as GM notes and tips. ''%%Code blocks%%'' contain rolls the players will need to make, in the format of ''%%attribute+skill%%''. If the code block has a ''%%x#%%'' at the end, that means the minimum number of successes is that number, not one. In the module, you’ll find various formatting styles. Callout blocks like these can be imagined as sidebars. //Italic text// can be read as GM notes and tips. ''%%Code blocks%%'' contain rolls the players will need to make, in the format of ''%%attribute+skill%%''. If the code block has a ''%%x#%%'' at the end, that means the minimum number of successes is that number, not one.
 </adm> </adm>
Line 43: Line 43:
  
 <code mermaid> <code mermaid>
-graph TD  +flowchart TD 
 1[Shipwreck] 1[Shipwreck]
 2((Mansion Ruins)) 2((Mansion Ruins))