Charizard (F)

Rank: Ace
Nature: Rash (6)
Type Fire/Flying
Ability Blaze
Total HP 8

Str⬤⬤ΟΟΟ (2/5) Tough ⬤⬤⬤⬤Ο
Dex⬤⬤⬤⦿⦿Ο (5/6)Cool ⬤ΟΟΟΟ
Vit⬤⬤⦿ΟΟ (3/5) Beauty⬤⬤⬤⬤Ο
Spe⬤⬤⬤ΟΟΟ (3/6)Clever⬤ΟΟΟΟ
Ins⬤⬤⦿⦿⦿ (5/5) Cute ⬤ΟΟΟΟ
Brawl 3Channel 3Clash 0Evasion2
Alert 0Athletic 0Nature 0Stealth0
Allure1Etiquette0Intimidate3Perform2

Blaze When this Pokémon’s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Fire-Type Moves, and they will get 1 extra die to their Damage Pool.
The Fire on this Pokémon’s body will burn incredibly fierce just before fading.

Moves

Shadow Fire Special; Dexterity+Channel; One Foe; Spec+3; Lethal, 1 chance die to Burn
Shadow Rush Physical; Dexterity+Brawl; One Foe; Str+2; Lethal

Smokescreen

The user convers its foe with a cloud of smoke. Some Pokemon hide inside this screen while others use it as a cover to escape.
Type Normal – Support
Target Foe – Power 0
Dmg Dice None
Acc Dice SPECIAL + CHANNEL = (6)
Effect Reduce the foe’s Accuracy.

Heat Wave

The user breathes a giant wave of incandescent air that might set fire to whatever it touches.
Type Fire – Special
Target All Foes – Power 3
Dmg Dice SPECIAL + 3 = 6 (+1 STAB)
Acc Dice DEXTERITY + CHANNEL = (8 - 1 Successes)
Effect Target all foes in Range. Roll 1 Chance Dice to Burn those affected. -1 Accuracy.

Slash

Using parts of its body as a blade the Pokemon pierces and tears the foe with a vicious force.
Type Normal – Physical
Target Foe – Power 3
Dmg Dice STRENGTH + 3 = 5
Acc Dice DEXTERITY + BRAWL = (8)
Effect High Critical. Lethal.

Growl

Either by a menacing attitude or cute demeanor, the foe will be unsure about attacking the user with full force.
Type Normal – Support
Target All Foes – Power 0
Dmg Dice None
Acc Dice TOUGH/CUTE + PERFORM = ???
Effect Reduce the foe’s Strength. Sound Based. “Growl (Cute/Tough)”, the user should use the one with highest stat (tough / cute)

Scary Face

By making a frightening face, the Pokemon makes others think twice about coming near.
Type Normal – Support
Target Foe – Power 0
Dmg Dice None
Acc Dice TOUGH + INTIMIDATE = (7)
Effect Reduce the foe’s Dexterity by 2.

Shadow Claw

Claws become semi-ethereal and are able to briefly pierce armor, hide, skin, and objects so it can strike the target on any weak spot.
Type Ghost – Physical
Target Foe – Power 3
Dmg Dice STRENGTH + 3 = 5
Acc Dice DEXTERITY + BRAWL = (8)
Effect High Critical.

Fire Spin

The user creates a vortex of fire that remains spinning in the battlefield, trapping the foe within.
Type Fire – Special
Target Foe – Power 2
Dmg Dice SPECIAL + 2 = 5 (+1 STAB)
Acc Dice DEXTERITY + CHANNEL = (8 - 2 Successes)
Effect Blocks. Roll 2 Dice of Damage against the foe at the end of each Round. Lasts 4 Rounds. -2 Accuracy.