#pokexplorers/pokemon

Shuppet (F)

Rank: Beginner
Nature: Bashful (6)
Type Ghost
Ability Insomnia
Total HP 5

Str⬤⬤ΟΟΟ (2/5)Tough ⬤⬤ΟΟΟ
Dex⬤⬤ΟΟ (2/4) Cool ⬤⬤ΟΟΟ
Vit⬤⦿Ο (2/3) Beauty⬤ΟΟΟΟ
Spe⬤⬤ΟΟ (2/4) Clever⬤ΟΟΟΟ
Ins⬤⦿Ο (2/3) Cute ⬤ΟΟΟΟ
Brawl 1Channel 2Clash 0Evasion1
Alert 0Athletic 0Nature 1Stealth0
Allure1Etiquette0Intimidate2Perform1

Insomnia This Pokémon is not affected by the Sleep Status.
The Pokémon does not need to sleep, it will be awake no matter the hour.

Frisk When this Pokémon enters the battlefield, Storyteller must reveal its trainer the held item of one foe.
This Pokémon can see the items others may be carrying, even if they are hidden.

Moves

Night Shade

The user casts a shade with a frightening mirage inside that torments the target.
Type Ghost – Special
Target Foe – Power 0
Dmg Dice None + 0 = 0 (+1 STAB)
Acc Dice INSIGHT + CHANNEL = (4)
Effect Roll Damage Dice according to the User’s Rank. 1 Dice at Starter Rank. 2 Dice at Beginner Rank. 3 dice at Amateur Rank. 4 Dice at Ace Rank. 5 Dice at Professional Rank. Ignores Defense.

Spite

The target feels overwhelmed by feelings of dread.
Type Ghost – Support
Target Foe – Power 0
Dmg Dice None
Acc Dice WILL + INTIMIDATE = (2)
Effect Reduce Target’s Will to 1 point temporarily. Reset any effects it got from spending Will Points.

Screech

The user disrupts the fighting stance of its foe by sending a sharp sound to the foe’s ears.
Type Normal – Support
Target Foe – Power 0
Dmg Dice None
Acc Dice TOUGH + PERFORM = (3)
Effect Reduce the foe’s Defense by 2. Sound Based.

Knock Off

The Pokémon makes a quick tackle that knocks off anything the foe was holding.
Type Dark – Physical
Target Foe – Power 2
Dmg Dice STRENGTH + 2 = 4
Acc Dice DEXTERITY + BRAWL = (3)
Effect The target Pokémon loses its held item.