#unovawildwest/pokemon
Rank: Amateur
Nature: Naughty (6)
Type Rock
Ability Sand Rush
Total HP 7
Str | ⬤⬤⬤ΟΟΟ (3/6) | Tough | ⬤ΟΟΟΟ |
---|---|---|---|
Dex | ⬤⬤⬤⦿ΟΟ (4/6) | Cool | ⬤⬤⬤ΟΟ |
Vit | ⬤⬤⦿Ο (3/4) | Beauty | ⬤ΟΟΟΟ |
Spe | ⬤⬤ΟΟ (2/4) | Clever | ⬤⬤ΟΟΟ |
Ins | ⬤⬤⦿⦿ (4/4) | Cute | ⬤⬤ΟΟΟ |
Brawl | 3 | Channel | 1 | Clash | 0 | Evasion | 1 |
---|---|---|---|---|---|---|---|
Alert | 3 | Athletic | 0 | Nature | 0 | Stealth | 1 |
Allure | 0 | Etiquette | 1 | Intimidate | 2 | Perform | 0 |
Keen Eye This Pokémon cannot have successes removed from its Accuracy rolls by Moves, Items or Abilities. Pain Penalizations and Difficulty Penalties may still apply.
This Pokémon has an exceptional sight, locating small or far away objects will be a lot easier.
The Pokémon hides sharp and point rocks all over the foe’s side of the battlefield.
Type Rock – Support
Target Battlefield – Power 0
Dmg Dice None
Acc Dice DEXTERITY + STEALTH = (5)
Effect Entry Hazard. Foe Pokémon that enter the battlefield lose 1 HP. This effect does not stack.
A vicious glare that will make any opponent doubt its own strength in battle.
Type Normal – Support
Target All Foes – Power 0
Dmg Dice None
Acc Dice TOUGH + INTIMIDATE = (3)
Effect Reduce the Defense of those affected.
The user reacts instinctively and defends itself and its teammates, nullifying the effects of the fastest attacks.
Type Fighting – Support
Target User and Allies – Power 0
Dmg Dice None
Acc Dice DEXTERITY + ATHLETIC = (4)
Effect Priority 3. Shield Move. This move will only protect against Damaging Moves with “Priority”. Reduce 3 Dice from the foe’s Damage Pool. Negate the effects of support moves that target the User and Allies.
The Pokémon dashes at great speed using the rocks on its body to strike its foe upon impact.
Type Rock – Physical
Target Foe – Power 2
Dmg Dice STRENGTH + 2 = 5 (+1 STAB)
Acc Dice DEXTERITY + BRAWL = (7)
Effect Priority 1.
An attack as fast as lightning.
Type Normal – Physical
Target Foe – Power 2
Dmg Dice STRENGTH + 2 = 5
Acc Dice DEXTERITY + BRAWL = (7)
Effect Priority 1. Double the Pokémon’s movement speed.
The Pokemon uses its keen smell to detect the foe.
Type Normal – Support
Target Foe – Power 0
Dmg Dice None
Acc Dice INSIGHT + ALERT = (7)
Effect The Foe can not Evade moves performed by the User. User’s Normal and Fighting Moves can affect Ghost Types and Ghost Moves can affect Normal Types. Add all Successes from this Move to any Rolls to Track the target.