Rank: Ace
Nature: Rash (6)
Type Fire/Flying
Ability Blaze
Total HP 8
Str | ⬤⬤ΟΟΟ (2/5) | Tough | ⬤⬤⬤⬤Ο |
---|---|---|---|
Dex | ⬤⬤⬤⦿⦿Ο (5/6) | Cool | ⬤ΟΟΟΟ |
Vit | ⬤⬤⦿ΟΟ (3/5) | Beauty | ⬤⬤⬤⬤Ο |
Spe | ⬤⬤⬤ΟΟΟ (3/6) | Clever | ⬤ΟΟΟΟ |
Ins | ⬤⬤⦿⦿⦿ (5/5) | Cute | ⬤ΟΟΟΟ |
Brawl | 3 | Channel | 3 | Clash | 0 | Evasion | 2 |
---|---|---|---|---|---|---|---|
Alert | 0 | Athletic | 0 | Nature | 0 | Stealth | 0 |
Allure | 1 | Etiquette | 0 | Intimidate | 3 | Perform | 2 |
Blaze When this Pokémon’s HP is at half or less, Pain Penalization will not reduce successes from Damage rolls of its Fire-Type Moves, and they will get 1 extra die to their Damage Pool.
The Fire on this Pokémon’s body will burn incredibly fierce just before fading.
Shadow Fire Special; Dexterity+Channel; One Foe; Spec+3; Lethal, 1 chance die to Burn
Shadow Rush Physical; Dexterity+Brawl; One Foe; Str+2; Lethal
The user convers its foe with a cloud of smoke. Some Pokemon hide inside this screen while others use it as a cover to escape.
Type Normal – Support
Target Foe – Power 0
Dmg Dice None
Acc Dice SPECIAL + CHANNEL = (6)
Effect Reduce the foe’s Accuracy.
The user breathes a giant wave of incandescent air that might set fire to whatever it touches.
Type Fire – Special
Target All Foes – Power 3
Dmg Dice SPECIAL + 3 = 6 (+1 STAB)
Acc Dice DEXTERITY + CHANNEL = (8 - 1 Successes)
Effect Target all foes in Range. Roll 1 Chance Dice to Burn those affected. -1 Accuracy.
Using parts of its body as a blade the Pokemon pierces and tears the foe with a vicious force.
Type Normal – Physical
Target Foe – Power 3
Dmg Dice STRENGTH + 3 = 5
Acc Dice DEXTERITY + BRAWL = (8)
Effect High Critical. Lethal.
Either by a menacing attitude or cute demeanor, the foe will be unsure about attacking the user with full force.
Type Normal – Support
Target All Foes – Power 0
Dmg Dice None
Acc Dice TOUGH/CUTE + PERFORM = ???
Effect Reduce the foe’s Strength. Sound Based. “Growl (Cute/Tough)”, the user should use the one with highest stat (tough / cute)
By making a frightening face, the Pokemon makes others think twice about coming near.
Type Normal – Support
Target Foe – Power 0
Dmg Dice None
Acc Dice TOUGH + INTIMIDATE = (7)
Effect Reduce the foe’s Dexterity by 2.
Claws become semi-ethereal and are able to briefly pierce armor, hide, skin, and objects so it can strike the target on any weak spot.
Type Ghost – Physical
Target Foe – Power 3
Dmg Dice STRENGTH + 3 = 5
Acc Dice DEXTERITY + BRAWL = (8)
Effect High Critical.
The user creates a vortex of fire that remains spinning in the battlefield, trapping the foe within.
Type Fire – Special
Target Foe – Power 2
Dmg Dice SPECIAL + 2 = 5 (+1 STAB)
Acc Dice DEXTERITY + CHANNEL = (8 - 2 Successes)
Effect Blocks. Roll 2 Dice of Damage against the foe at the end of each Round. Lasts 4 Rounds. -2 Accuracy.